..
.clang-format
Reformat the .clang-format files
6 years ago
all.h
✨ Monster health bar
5 years ago
appfat.cpp
Converte all Levels when cross loading saves
5 years ago
appfat.h
🎨 Mark noreturn functions as such
5 years ago
automap.cpp
🐛 Do not show other players on map while changing levels
5 years ago
automap.h
♻️ Clean up automap.cpp
5 years ago
capture.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
capture.h
Per file basis use of extern C
6 years ago
codec.cpp
eliminate unused code
5 years ago
codec.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
control.cpp
🐛 Spend only needed points when shift+clicking stats
5 years ago
control.h
✨ Add black text color
5 years ago
cursor.cpp
🚨 Fix a handful of warnings from Clang
5 years ago
cursor.h
Unifcy a chunk of Hellfire's code pathts
5 years ago
dead.cpp
eliminate unused code
5 years ago
dead.h
Notes of untimly header cleanups
5 years ago
debug.cpp
✨ Handle mixed item origins in multiplayer
5 years ago
debug.h
Strip out debug features from the release builds
5 years ago
diablo.cpp
🐛 Set the default save game state
5 years ago
diablo.h
♻️ Move options-related structs to new 'options.h' file
5 years ago
doom.cpp
Migrate `CelDraw` to `CelDrawTo`
5 years ago
doom.h
Migrate `CelDraw` to `CelDrawTo`
5 years ago
drlg_l1.cpp
♻️ Use if instead of switch for bool cases
5 years ago
drlg_l1.h
eliminate unused code
5 years ago
drlg_l2.cpp
[diablo] 🐛 Fix missing doors in Halls of The Blind
5 years ago
drlg_l2.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
drlg_l3.cpp
[diablo] 🐛 Fix incorrect dirt tiles in lavepools
5 years ago
drlg_l3.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
drlg_l4.cpp
♻️ Use if instead of switch for bool cases
5 years ago
drlg_l4.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
dthread.cpp
unify checks for single and multiplayer
5 years ago
dthread.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
dx.h
🚨 Resolve remaning c-style warnings
5 years ago
effects.cpp
🔥 Rely less on storm.h
5 years ago
effects.h
✨ Allow playing specific sounds with 'PlaySfx'
5 years ago
encrypt.cpp
get rid of a few warnings
5 years ago
encrypt.h
get rid of a few warnings
5 years ago
engine.cpp
🐮 Draw outline for color in index 0 for inventory icons. ( #1318 )
5 years ago
engine.h
🐮 Draw outline for color in index 0 for inventory icons. ( #1318 )
5 years ago
error.cpp
Completely replace gpBuffer with CelOutputBuffer
5 years ago
error.h
Pass CelOutputBuffer to game text printing ( #1095 )
5 years ago
gamemenu.cpp
diablo.ini: Rename "Fast Walk" to "Run in Town" ( #1326 )
5 years ago
gamemenu.h
diablo.ini: Rename "Fast Walk" to "Run in Town" ( #1326 )
5 years ago
gendung.cpp
♻️ Move options-related structs to new 'options.h' file
5 years ago
gendung.h
♻️ Clean up InitCutscene
5 years ago
gmenu.cpp
🐛 Correctly center pause text
5 years ago
gmenu.h
Migrate `CelDraw` to `CelDrawTo`
5 years ago
help.cpp
✨ Add black text color
5 years ago
help.h
Enginify `trans_rect`
5 years ago
init.cpp
🐛 Only save when performing a direct exit from game
5 years ago
init.h
Add test for vanilla pfile_write_hero()
5 years ago
interfac.cpp
🐛 Fix wrong assignment during level change
5 years ago
interfac.h
♻️ Apply corrections from commit review
5 years ago
inv.cpp
Fix manual gold stacking when max is modified
5 years ago
inv.h
🐛 Allow shift+click to equip weapons on monk
5 years ago
itemdat.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
itemdat.h
✨ Handle mixed item origins in multiplayer
5 years ago
items.cpp
fix wirt price bug
5 years ago
items.h
✨ Handle mixed item origins in multiplayer
5 years ago
lighting.cpp
fix gharbad and vision
5 years ago
lighting.h
♻️ Use explicit types and remove globals from save file logic
5 years ago
loadsave.cpp
Fixed data type of quest _qmsg in save files. ( #1475 )
5 years ago
loadsave.h
✨ Handle mixed item origins in multiplayer
5 years ago
mainmenu.cpp
diablo.ini: Rename "Fast Walk" to "Run in Town" ( #1326 )
5 years ago
mainmenu.h
Correct some incorrect bool operations
5 years ago
minitext.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
minitext.h
Enginify `trans_rect`
5 years ago
misdat.cpp
Clean up missile function names
5 years ago
misdat.h
Clean up missile types
5 years ago
missiles.cpp
🐛 [hellfire] Sparkling Shrine deals a random amount of damage
5 years ago
missiles.h
fix typo ( #1316 )
5 years ago
monstdat.cpp
♻️ Move monster.h related structs and enums and apply propper types
5 years ago
monstdat.h
♻️ Move monster.h related structs and enums and apply propper types
5 years ago
monster.cpp
♻️ Move options-related structs to new 'options.h' file
5 years ago
monster.h
🐛 Some Hellfire monsters not having the correct HP
5 years ago
movie.cpp
🐛 Fix console output on Windows and SDL1 targets
5 years ago
movie.h
eliminate unused code
5 years ago
mpqapi.cpp
🔥 Rely less on storm.h
5 years ago
mpqapi.h
🎨 Format source
5 years ago
msg.cpp
💚 Add missing headers
5 years ago
msg.h
🐛 [hellfire] Items with negative AC morphing in to high positive AC in multiplayer
5 years ago
multi.cpp
diablo.ini: Rename "Fast Walk" to "Run in Town" ( #1326 )
5 years ago
multi.h
diablo.ini: Rename "Fast Walk" to "Run in Town" ( #1326 )
5 years ago
nthread.cpp
🚨 Handle a bunch of warnings from CLang
5 years ago
nthread.h
eliminate unused code
5 years ago
objdat.cpp
Fix a few compiler warnings
5 years ago
objdat.h
Fix a few compiler warnings
5 years ago
objects.cpp
💚 Add missing headers
5 years ago
objects.h
♻️ change QuestTalkData in to an array of _speech_id
5 years ago
options.h
diablo.ini: Rename "Fast Walk" to "Run in Town" ( #1326 )
5 years ago
pack.cpp
✨ Handle mixed item origins in multiplayer
5 years ago
pack.h
✨ Handle mixed item origins in multiplayer
5 years ago
palette.cpp
♻️ Move options-related structs to new 'options.h' file
5 years ago
palette.h
Revamp ini options and sync in multiplayer
5 years ago
path.cpp
🚨 Handle a bunch of warnings from CLang
5 years ago
path.h
♻️ Apply proper types to PlayerStruct
5 years ago
pfile.cpp
🐛 Fix Hellfire save games corrupting game state in Windows
5 years ago
pfile.h
🚚 Move 'PlayerStruct' to 'player.h'
5 years ago
player.cpp
fix gharbad and vision
5 years ago
player.h
🐛 Spend only needed points when shift+clicking stats
5 years ago
plrmsg.cpp
✨ Add black text color
5 years ago
plrmsg.h
✨ Add black text color
5 years ago
portal.cpp
♻️ Clean up InitCutscene
5 years ago
portal.h
♻️ Clean up InitCutscene
5 years ago
quests.cpp
✨ Add black text color
5 years ago
quests.h
♻️ Clean up InitCutscene
5 years ago
render.cpp
🎨 Format source
5 years ago
render.h
Migrate the rest of drawing away from gpBufEnd
5 years ago
restrict.cpp
🔥 Rely less on storm.h
5 years ago
restrict.h
Clean up restrict.h
5 years ago
scrollrt.cpp
🐮 Draw outline for color in index 0 for inventory icons. ( #1318 )
5 years ago
scrollrt.h
Completely replace gpBuffer with CelOutputBuffer
5 years ago
setmaps.cpp
🎨 Mark noreturn functions as such
5 years ago
setmaps.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
sha.cpp
get rid of a few warnings
5 years ago
sha.h
Notes of untimly header cleanups
5 years ago
sound.h
Respect sfx_STREAM in PlaySFX
5 years ago
spelldat.cpp
Merge a large chunk of Hellfire the code paths
5 years ago
spelldat.h
Merge branch 'master' of github.com:diasurgical/devilution
6 years ago
spells.cpp
✨ Handle mixed item origins in multiplayer
5 years ago
spells.h
✨ Handle mixed item origins in multiplayer
5 years ago
stores.cpp
Fix manual gold stacking when max is modified
5 years ago
stores.h
✨ Add black text color
5 years ago
sync.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
sync.h
Some additional clean up
5 years ago
textdat.cpp
💬 Tow minor subtitle corrections
5 years ago
textdat.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
themes.cpp
Fix RNG diverging during level generation depending on the code path
5 years ago
themes.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
tmsg.cpp
Revamp ini options and sync in multiplayer
5 years ago
tmsg.h
Use sized types for network messages
5 years ago
town.cpp
🚨 Handle a bunch of warnings from CLang
5 years ago
town.h
Some additional clean up
5 years ago
towners.cpp
🚨 Handle a bunch of warnings from CLang
5 years ago
towners.h
♻️ change QuestTalkData in to an array of _speech_id
5 years ago
track.cpp
Revamp ini options and sync in multiplayer
5 years ago
track.h
Some additional clean up
5 years ago
trigs.cpp
🚨 Handle a bunch of warnings from CLang
5 years ago
trigs.h
Notes of untimly header cleanups
5 years ago