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@ -430,7 +430,7 @@ static void SaveOptions()
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setIniInt("Graphics", "FPS Limiter", sgOptions.Graphics.bFPSLimit); |
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setIniInt("Game", "Speed", sgOptions.Gameplay.nTickRate); |
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setIniInt("Game", "Fast Walk", sgOptions.Gameplay.bJogInTown); |
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setIniInt("Game", "Run in Town", sgOptions.Gameplay.bRunInTown); |
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setIniInt("Game", "Grab Input", sgOptions.Gameplay.bGrabInput); |
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setIniInt("Game", "Theo Quest", sgOptions.Gameplay.bTheoQuest); |
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setIniInt("Game", "Cow Quest", sgOptions.Gameplay.bCowQuest); |
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@ -503,7 +503,7 @@ static void LoadOptions()
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sgOptions.Graphics.bFPSLimit = getIniBool("Graphics", "FPS Limiter", true); |
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sgOptions.Gameplay.nTickRate = getIniInt("Game", "Speed", 20); |
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sgOptions.Gameplay.bJogInTown = getIniBool("Game", "Fast Walk", false); |
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sgOptions.Gameplay.bRunInTown = getIniBool("Game", "Run in Town", false); |
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sgOptions.Gameplay.bGrabInput = getIniBool("Game", "Grab Input", false); |
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sgOptions.Gameplay.bTheoQuest = getIniBool("Game", "Theo Quest", false); |
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sgOptions.Gameplay.bCowQuest = getIniBool("Game", "Cow Quest", false); |
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