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@ -21,7 +21,7 @@ void InitMonsterSND(int monst);
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void FreeMonsterSnd(); |
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BOOL calc_snd_position(int x, int y, int *plVolume, int *plPan); |
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void PlayEffect(int i, int mode); |
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void PlaySFX(int psfx); |
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void PlaySFX(int psfx, bool randomizeByCategory = true); |
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void PlaySfxLoc(int psfx, int x, int y); |
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void sound_stop(); |
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void sound_update(); |
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