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🐛 Do not show other players on map while changing levels

Fixes #1276
pull/1292/head
Anders Jenbo 5 years ago
parent
commit
583b430ed7
  1. 2
      Source/automap.cpp

2
Source/automap.cpp

@ -672,7 +672,7 @@ void DrawAutomap(CelOutputBuffer out)
}
for (int pnum = 0; pnum < MAX_PLRS; pnum++) {
if (plr[pnum].plrlevel == plr[myplr].plrlevel && plr[pnum].plractive) {
if (plr[pnum].plrlevel == plr[myplr].plrlevel && plr[pnum].plractive && !plr[pnum]._pLvlChanging) {
DrawAutomapPlr(out, pnum);
}
}

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