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🎨 Mark noreturn functions as such

pull/1281/head
Anders Jenbo 5 years ago
parent
commit
fbd86cd3c5
  1. 16
      Source/appfat.h
  2. 4
      Source/diablo.cpp
  3. 2
      Source/diablo.h
  4. 2
      Source/engine.cpp
  5. 14
      Source/monster.cpp
  6. 1
      Source/mpqapi.cpp
  7. 1
      Source/msg.cpp
  8. 3
      Source/player.cpp
  9. 1
      Source/setmaps.cpp
  10. 1
      Source/trigs.cpp
  11. 1
      SourceX/sound.cpp
  12. 2
      defs.h

16
Source/appfat.h

@ -12,20 +12,16 @@ DEVILUTION_BEGIN_NAMESPACE
extern "C" {
#endif
void TriggerBreak();
#define TraceLastError SDL_GetError
void app_fatal(const char *pszFmt, ...);
[[noreturn]] void app_fatal(const char *pszFmt, ...);
void DrawDlg(const char *pszFmt, ...);
#ifdef _DEBUG
void assert_fail(int nLineNo, const char *pszFile, const char *pszFail);
[[noreturn]] void assert_fail(int nLineNo, const char *pszFile, const char *pszFail);
#endif
void DDErrMsg(DWORD error_code, int log_line_nr, const char *log_file_path);
void DSErrMsg(DWORD error_code, int log_line_nr, const char *log_file_path);
void ErrDlg(const char *title, const char *error, const char *log_file_path, int log_line_nr);
void FileErrDlg(const char *error);
void DiskFreeDlg(const char *error);
void InsertCDDlg();
void DirErrorDlg(const char *error);
[[noreturn]] void ErrDlg(const char *title, const char *error, const char *log_file_path, int log_line_nr);
[[noreturn]] void FileErrDlg(const char *error);
[[noreturn]] void InsertCDDlg();
[[noreturn]] void DirErrorDlg(const char *error);
#ifdef __cplusplus
}

4
Source/diablo.cpp

@ -93,7 +93,7 @@ BOOL was_snd_init = false;
extern void plrctrls_every_frame();
extern void plrctrls_after_game_logic();
static void print_help_and_exit()
[[noreturn]] static void print_help_and_exit()
{
printInConsole("Options:\n");
printInConsole(" %-20s %-30s\n", "-h, --help", "Print this message and exit");
@ -1659,7 +1659,6 @@ void LoadLvlGFX()
break;
default:
app_fatal("LoadLvlGFX");
break;
}
}
@ -1718,7 +1717,6 @@ void CreateLevel(int lvldir)
break;
default:
app_fatal("CreateLevel");
break;
}
}

2
Source/diablo.h

@ -182,7 +182,7 @@ extern Options sgOptions;
void FreeGameMem();
BOOL StartGame(BOOL bNewGame, BOOL bSinglePlayer);
void diablo_quit(int exitStatus);
[[noreturn]] void diablo_quit(int exitStatus);
int DiabloMain(int argc, char **argv);
BOOL TryIconCurs();
void diablo_pause_game();

2
Source/engine.cpp

@ -671,7 +671,7 @@ BYTE *DiabloAllocPtr(DWORD dwBytes)
if (buf == NULL) {
const char *text = "System memory exhausted.\n"
"Make sure you have at least 64MB of free system memory before running the game";
ERR_DLG("Out of Memory Error", text);
ErrDlg("Out of Memory Error", text, __FILE__, __LINE__);
}
return buf;

14
Source/monster.cpp

@ -5158,22 +5158,16 @@ void M_FallenFear(int x, int y)
const char *GetMonsterTypeText(const MonsterData &monsterData)
{
const char *type = nullptr;
switch (monsterData.mMonstClass) {
case MC_ANIMAL:
type = "Animal";
break;
return "Animal";
case MC_DEMON:
type = "Demon";
break;
return "Demon";
case MC_UNDEAD:
type = "Undead";
break;
return "Undead";
}
return type;
app_fatal("Unknown mMonstClass %d", monsterData.mMonstClass);
}
void PrintMonstHistory(int mt)

1
Source/mpqapi.cpp

@ -370,7 +370,6 @@ static _BLOCKENTRY *mpqapi_new_block(int *block_index)
}
app_fatal("Out of free block entries");
return NULL;
}
void mpqapi_alloc_block(uint32_t block_offset, uint32_t block_size)

1
Source/msg.cpp

@ -537,7 +537,6 @@ static BOOL delta_get_item(TCmdGItem *pI, BYTE bLevel)
}
app_fatal("delta:1");
break;
}
if ((pI->wCI & CF_PREGEN) == 0)

3
Source/player.cpp

@ -317,7 +317,6 @@ void LoadPlrGFX(int pnum, player_graphic gfxflag)
break;
default:
app_fatal("PLR:2");
break;
}
sprintf(pszName, "PlrGFX\\%s\\%s\\%s%s.CL2", cs, prefix, prefix, szCel);
@ -2062,7 +2061,6 @@ StartNewLvl(int pnum, int fom, int lvl)
break;
default:
app_fatal("StartNewLvl");
break;
}
if (pnum == myplr) {
@ -3865,7 +3863,6 @@ void SyncPlrAnim(int pnum)
break;
default:
app_fatal("SyncPlrAnim");
break;
}
}

1
Source/setmaps.cpp

@ -82,7 +82,6 @@ int ObjIndex(int x, int y)
return oi;
}
app_fatal("ObjIndex: Active object not found at (%d,%d)", x, y);
return -1;
}
void AddSKingObjs()

1
Source/trigs.cpp

@ -916,7 +916,6 @@ void CheckTriggers()
break;
default:
app_fatal("Unknown trigger msg");
break;
}
}
}

1
SourceX/sound.cpp

@ -114,7 +114,6 @@ TSnd *sound_file_load(const char *path, bool stream)
if (!SFileOpenFile(path, &file)) {
ErrDlg("SFileOpenFile failed", path, __FILE__, __LINE__);
return NULL;
}
pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd));
memset(pSnd, 0, sizeof(TSnd));

2
defs.h

@ -175,8 +175,6 @@
#define commitment(exp, value) (void)((exp) || (app_fatal("%s: %s was %i", __func__, #exp, value), 0))
#endif
#define ERR_DLG(title, text) ErrDlg(title, text, __FILE__, __LINE__)
// To apply to certain functions which have local variables aligned by 1 for unknown yet reason
#if (_MSC_VER == 1200)
#define ALIGN_BY_1 __declspec(align(1))

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