449 Commits (bc3dc545da64bb7f804dfce354811327a3a4ddcd)

Author SHA1 Message Date
Juliano Leal Goncalves 9021f8daa5 ♻️ Pluralize global 'item' array variable 5 years ago
Anders Jenbo 69b11edace [hellfire] 🐛 Apply the zen fix 5 years ago
Anders Jenbo 97716c26ec 🐛 Update xp bar when gaining xp 5 years ago
Juliano Leal Goncalves b9fdf02925 🐛 Spend only needed points when shift+clicking stats 5 years ago
Gleb Mazovetskiy 0f3951744f
diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326) 5 years ago
Anders Jenbo bba73ea20f Handle mixed item origins in multiplayer 5 years ago
Anders Jenbo fd64193208 🐛 Implement missing Hellfire arrow types 5 years ago
Anders Jenbo 331a540fc3 🔥 Remove the auricGold variable 5 years ago
Anders Jenbo 8196bdbd31 Set the initial ready spell when creating a new hero 5 years ago
Juliano Leal Goncalves 800dbce066 ♻️ Move options-related structs to new 'options.h' file 5 years ago
Anders Jenbo fbd86cd3c5 🎨 Mark noreturn functions as such 5 years ago
Anders Jenbo ac9ae2e062 🐛 Fix loading of sorceror graphics 5 years ago
Anders Jenbo 8f09cc3034 [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
Anders Jenbo cc47080074 🐛 Correctly calculate the player _pDamageMod when creating a new hero 5 years ago
Anders Jenbo 38fdf34c14 💄 Apply code style 5 years ago
Anders Jenbo 1d537e0a93 🚨 Add missing cases to most switches 5 years ago
Anders Jenbo 31467cc949 ♻️ Remove all usage of basic WIN32 types 5 years ago
Anders Jenbo 17803d5923 ♻️ Apply proper types to PlayerStruct 5 years ago
Anders Jenbo 8e8e31627f 🐛 Only load hotkeys on new game 5 years ago
qndel f80a0f9887 [diablo] 🐛 Update vision when walking 5 years ago
Anders Jenbo def2253386 ♻️ Move monster.h related structs and enums and apply propper types 5 years ago
Anders Jenbo d6ec6395e0 ♻️ change QuestTalkData in to an array of _speech_id 5 years ago
Juliano Leal Goncalves 103cde53ff ♻️ Make options struct hierarchical 5 years ago
qndel 2d055e3a2e Auto pickup gold 5 years ago
Anders Jenbo dd73ff2cf0
🚩 Add option for disabeling frindly fire (#1104) 5 years ago
Juliano Leal Goncalves 37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 5 years ago
Anders Jenbo 39999791b3 Revamp ini options and sync in multiplayer 5 years ago
Anders Jenbo f87bc0ca8b Clea up some duplicate item code 5 years ago
Anders Jenbo 70ca20b59f Clean up Hellfire special cases 5 years ago
Anders Jenbo b4e78c5e79 Remove some unused junk 5 years ago
pionere e240dcd606 code cleanup using std::max 5 years ago
pionere f5c1079d6f eliminate unused code 5 years ago
Anders Jenbo 60d3e9ceb1 Clean up rendering 5 years ago
Anders Jenbo 480792c53b [hellfire] Fix new gold piles having the wrong graphics 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
Anders Jenbo 7d39c4c9d1 Remove checks for duplicate items 5 years ago
pionere f22907e2e6 remove unnecessary (and wrong) stat value checks 5 years ago
qndel 8186d9f174
update damage after leveling up (#1002) 5 years ago
FluffyQuack e7486163af Refactored StartWalk(), StartWalk2(), and StartWalk3() into one function, and added some comments. 5 years ago
FluffyQuack 007b5a576c Refactored DoWalk(), DoWalk2(), and DoWalk3() into one function and added comments. 5 years ago
qndel 6788d6a351 fix knockback light 5 years ago
Anders Jenbo dcde3cd3c8 Fix old save games where some monsters hade 0 instea of NO_LIGHT 5 years ago
Anders Jenbo 9c0bc202c8 Fix additional wrong checks for monsters lights 5 years ago
Anders Jenbo fdf5d514b6 Remove redundant code from CastSpell 5 years ago
Anders Jenbo 374e8177ef Remove wave.cpp 5 years ago
Anders Jenbo 94e7ee9496 Add test for PM_DoGotHit 5 years ago
FluffyQuack e3d1b19761 A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well. 5 years ago
Anders Jenbo b0ef605e02 Fix build 5 years ago
Anders Jenbo c17b4bb4d3 [hellfire] Fix defaying items in right hand multiplayer 5 years ago
Anders Jenbo d68c8c1cc8 Fix issues related to cross loading save games 5 years ago