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Fix build

pull/982/head
Anders Jenbo 5 years ago
parent
commit
b0ef605e02
  1. 4
      Source/player.cpp

4
Source/player.cpp

@ -2489,7 +2489,7 @@ BOOL PM_DoWalk3(int pnum)
return rv;
}
bool WeaponDurDecay(int pnum, int ii)
static bool WeaponDurDecay(int pnum, int ii)
{
if (plr[pnum].InvBody[ii]._itype != ITYPE_NONE && plr[pnum].InvBody[ii]._iClass == ICLASS_WEAPON && plr[pnum].InvBody[ii]._iDamAcFlags & 2) {
plr[pnum].InvBody[ii]._iPLDam -= 5;
@ -2501,7 +2501,7 @@ bool WeaponDurDecay(int pnum, int ii)
}
CalcPlrInv(pnum, TRUE);
}
return false
return false;
}
BOOL WeaponDur(int pnum, int durrnd)

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