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Anders Jenbo 583b430ed7 🐛 Do not show other players on map while changing levels 5 years ago
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.clang-format Reformat the .clang-format files 6 years ago
all.h Monster health bar 5 years ago
appfat.cpp Converte all Levels when cross loading saves 5 years ago
appfat.h 🎨 Mark noreturn functions as such 5 years ago
automap.cpp 🐛 Do not show other players on map while changing levels 5 years ago
automap.h ♻️ Clean up automap.cpp 5 years ago
capture.cpp Get rid of SCREEN_X / SCREEN_Y 5 years ago
capture.h Per file basis use of extern C 6 years ago
codec.cpp eliminate unused code 5 years ago
codec.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
control.cpp Add black text color 5 years ago
control.h Add black text color 5 years ago
cursor.cpp 🚨 Fix a handful of warnings from Clang 5 years ago
cursor.h Unifcy a chunk of Hellfire's code pathts 5 years ago
dead.cpp eliminate unused code 5 years ago
dead.h Notes of untimly header cleanups 5 years ago
debug.cpp ♻️ Clean up debug options 5 years ago
debug.h Strip out debug features from the release builds 5 years ago
diablo.cpp 🐛 Save options when shutting down the game 5 years ago
diablo.h ♻️ Move options-related structs to new 'options.h' file 5 years ago
doom.cpp Migrate `CelDraw` to `CelDrawTo` 5 years ago
doom.h Migrate `CelDraw` to `CelDrawTo` 5 years ago
drlg_l1.cpp ♻️ Use if instead of switch for bool cases 5 years ago
drlg_l1.h eliminate unused code 5 years ago
drlg_l2.cpp [Diablo] 🐛 Fix double rendering or door frames in Catacombs 5 years ago
drlg_l2.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
drlg_l3.cpp [diablo] 🐛 Fix incorrect dirt tiles in lavepools 5 years ago
drlg_l3.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
drlg_l4.cpp ♻️ Use if instead of switch for bool cases 5 years ago
drlg_l4.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
dthread.cpp unify checks for single and multiplayer 5 years ago
dthread.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
dx.h 🚨 Resolve remaning c-style warnings 5 years ago
effects.cpp 🔥 Rely less on storm.h 5 years ago
effects.h Allow playing specific sounds with 'PlaySfx' 5 years ago
encrypt.cpp get rid of a few warnings 5 years ago
encrypt.h get rid of a few warnings 5 years ago
engine.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
engine.h Fix SDL_Rect warnings on SDL1 5 years ago
error.cpp Completely replace gpBuffer with CelOutputBuffer 5 years ago
error.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
gamemenu.cpp 🔥 Rely less on storm.h 5 years ago
gamemenu.h Revamp ini options and sync in multiplayer 5 years ago
gendung.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
gendung.h ♻️ Clean up InitCutscene 5 years ago
gmenu.cpp Rollback joystick changes 5 years ago
gmenu.h Migrate `CelDraw` to `CelDrawTo` 5 years ago
help.cpp Add black text color 5 years ago
help.h Enginify `trans_rect` 5 years ago
init.cpp Hellfire: Better error if some MPQs are missing 5 years ago
init.h Add test for vanilla pfile_write_hero() 5 years ago
interfac.cpp 🐛 Fix wrong assignment during level change 5 years ago
interfac.h ♻️ Apply corrections from commit review 5 years ago
inv.cpp 🐛 Correctly initialize empty objects 5 years ago
inv.h Autoequip items on purchase 5 years ago
itemdat.cpp [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
itemdat.h [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
items.cpp 🔥 Remove the auricGold variable 5 years ago
items.h 🔥 Remove the auricGold variable 5 years ago
lighting.cpp Test CrawlTable 5 years ago
lighting.h ♻️ Use explicit types and remove globals from save file logic 5 years ago
loadsave.cpp ♻️ Clean up InitCutscene 5 years ago
loadsave.h ♻️ Use explicit types and remove globals from save file logic 5 years ago
mainmenu.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
mainmenu.h Correct some incorrect bool operations 5 years ago
minitext.cpp Get rid of SCREEN_X / SCREEN_Y 5 years ago
minitext.h Enginify `trans_rect` 5 years ago
misdat.cpp Clean up missile function names 5 years ago
misdat.h Clean up missile types 5 years ago
missiles.cpp [diablo] 🐛 Better direction calculation 5 years ago
missiles.h Test GetDirection 5 years ago
monstdat.cpp ♻️ Move monster.h related structs and enums and apply propper types 5 years ago
monstdat.h ♻️ Move monster.h related structs and enums and apply propper types 5 years ago
monster.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
monster.h ♻️ Move monster.h related structs and enums and apply propper types 5 years ago
movie.cpp 🐛 Fix console output on Windows and SDL1 targets 5 years ago
movie.h eliminate unused code 5 years ago
mpqapi.cpp 🔥 Rely less on storm.h 5 years ago
mpqapi.h Notes of untimly header cleanups 5 years ago
msg.cpp 🎨 Mark noreturn functions as such 5 years ago
msg.h Use sized types for network messages 5 years ago
multi.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
multi.h 🚩 Add option for disabeling frindly fire (#1104) 5 years ago
nthread.cpp Revamp ini options and sync in multiplayer 5 years ago
nthread.h eliminate unused code 5 years ago
objdat.cpp Fix a few compiler warnings 5 years ago
objdat.h Fix a few compiler warnings 5 years ago
objects.cpp 🐛 Sync special tiles for L2 doors 5 years ago
objects.h ♻️ change QuestTalkData in to an array of _speech_id 5 years ago
options.h 🎨 Remove unnecessary 'typedef' on Options structs 5 years ago
pack.cpp [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
pack.h Load and save all ini values the same way (#1260) 5 years ago
palette.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
palette.h Revamp ini options and sync in multiplayer 5 years ago
path.cpp ♻️ Apply proper types to PlayerStruct 5 years ago
path.h ♻️ Apply proper types to PlayerStruct 5 years ago
pfile.cpp Set the initial ready spell when creating a new hero 5 years ago
pfile.h 🚚 Move 'PlayerStruct' to 'player.h' 5 years ago
player.cpp 🔥 Remove the auricGold variable 5 years ago
player.h 🐛 Fix loading of sorceror graphics 5 years ago
plrmsg.cpp Add black text color 5 years ago
plrmsg.h Add black text color 5 years ago
portal.cpp ♻️ Clean up InitCutscene 5 years ago
portal.h ♻️ Clean up InitCutscene 5 years ago
quests.cpp Add black text color 5 years ago
quests.h ♻️ Clean up InitCutscene 5 years ago
render.cpp ♻️ Move options-related structs to new 'options.h' file 5 years ago
render.h Migrate the rest of drawing away from gpBufEnd 5 years ago
restrict.cpp 🔥 Rely less on storm.h 5 years ago
restrict.h Clean up restrict.h 5 years ago
scrollrt.cpp Fix SDL_Rect warnings on SDL1 5 years ago
scrollrt.h Completely replace gpBuffer with CelOutputBuffer 5 years ago
setmaps.cpp 🎨 Mark noreturn functions as such 5 years ago
setmaps.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
sha.cpp get rid of a few warnings 5 years ago
sha.h Notes of untimly header cleanups 5 years ago
sound.h Respect sfx_STREAM in PlaySFX 5 years ago
spelldat.cpp Merge a large chunk of Hellfire the code paths 5 years ago
spelldat.h Merge branch 'master' of github.com:diasurgical/devilution 6 years ago
spells.cpp ♻️ Remove all usage of basic WIN32 types 5 years ago
spells.h ♻️ Remove all usage of basic WIN32 types 5 years ago
stores.cpp Add black text color 5 years ago
stores.h Add black text color 5 years ago
sync.cpp [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
sync.h Some additional clean up 5 years ago
textdat.cpp 💬 Tow minor subtitle corrections 5 years ago
textdat.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
themes.cpp Fix RNG diverging during level generation depending on the code path 5 years ago
themes.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
tmsg.cpp Revamp ini options and sync in multiplayer 5 years ago
tmsg.h Use sized types for network messages 5 years ago
town.cpp Clean up rendering 5 years ago
town.h Some additional clean up 5 years ago
towners.cpp ♻️ Allow towners to be initialized in any order 5 years ago
towners.h ♻️ change QuestTalkData in to an array of _speech_id 5 years ago
track.cpp Revamp ini options and sync in multiplayer 5 years ago
track.h Some additional clean up 5 years ago
trigs.cpp 🎨 Mark noreturn functions as such 5 years ago
trigs.h Notes of untimly header cleanups 5 years ago