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@ -2280,10 +2280,6 @@ void ObjL2Special(int x1, int y1, int x2, int y2)
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dSpecial[i][j] = 6; |
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if (dPiece[i][j] == 553) |
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dSpecial[i][j] = 6; |
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if (dPiece[i][j] == 13) |
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dSpecial[i][j] = 5; |
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if (dPiece[i][j] == 17) |
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dSpecial[i][j] = 6; |
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} |
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} |
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for (j = y1; j <= y2; j++) { |
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@ -2566,6 +2562,7 @@ void OperateL2RDoor(int pnum, int oi, bool sendflag)
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if (!deltaload) |
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PlaySfxLoc(IS_DOOROPEN, object[oi]._ox, object[oi]._oy); |
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ObjSetMicro(xp, yp, 17); |
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dSpecial[xp][yp] = 6; |
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object[oi]._oAnimFrame += 2; |
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object[oi]._oPreFlag = TRUE; |
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object[oi]._oVar4 = 1; |
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@ -2585,6 +2582,7 @@ void OperateL2RDoor(int pnum, int oi, bool sendflag)
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object[oi]._oVar4 = 0; |
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object[oi]._oSelFlag = 3; |
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ObjSetMicro(xp, yp, 540); |
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dSpecial[xp][yp] = 0; |
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object[oi]._oAnimFrame -= 2; |
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object[oi]._oPreFlag = FALSE; |
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RedoPlayerVision(); |
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@ -2611,6 +2609,7 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag)
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if (!deltaload) |
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PlaySfxLoc(IS_DOOROPEN, object[oi]._ox, object[oi]._oy); |
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ObjSetMicro(xp, yp, 13); |
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dSpecial[xp][yp] = 5; |
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object[oi]._oAnimFrame += 2; |
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object[oi]._oPreFlag = TRUE; |
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object[oi]._oVar4 = 1; |
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@ -2630,6 +2629,7 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag)
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object[oi]._oVar4 = 0; |
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object[oi]._oSelFlag = 3; |
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ObjSetMicro(xp, yp, 538); |
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dSpecial[xp][yp] = 0; |
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object[oi]._oAnimFrame -= 2; |
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object[oi]._oPreFlag = FALSE; |
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RedoPlayerVision(); |
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