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.clang-format
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Reformat the .clang-format files
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6 years ago |
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all.h
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✨ Monster health bar
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5 years ago |
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appfat.cpp
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Converte all Levels when cross loading saves
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5 years ago |
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appfat.h
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🎨 Mark noreturn functions as such
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5 years ago |
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automap.cpp
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🐛 Do not show other players on map while changing levels
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5 years ago |
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automap.h
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♻️ Clean up automap.cpp
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5 years ago |
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capture.cpp
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Get rid of SCREEN_X / SCREEN_Y
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5 years ago |
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capture.h
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Per file basis use of extern C
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6 years ago |
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codec.cpp
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eliminate unused code
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5 years ago |
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codec.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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control.cpp
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✨ Add black text color
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5 years ago |
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control.h
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✨ Add black text color
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5 years ago |
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cursor.cpp
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🚨 Fix a handful of warnings from Clang
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5 years ago |
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cursor.h
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Unifcy a chunk of Hellfire's code pathts
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5 years ago |
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dead.cpp
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eliminate unused code
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5 years ago |
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dead.h
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Notes of untimly header cleanups
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5 years ago |
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debug.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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debug.h
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Strip out debug features from the release builds
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5 years ago |
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diablo.cpp
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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diablo.h
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♻️ Move options-related structs to new 'options.h' file
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5 years ago |
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doom.cpp
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Migrate `CelDraw` to `CelDrawTo`
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5 years ago |
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doom.h
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Migrate `CelDraw` to `CelDrawTo`
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5 years ago |
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drlg_l1.cpp
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♻️ Use if instead of switch for bool cases
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5 years ago |
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drlg_l1.h
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eliminate unused code
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5 years ago |
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drlg_l2.cpp
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[diablo] 🐛 Fix missing doors in Halls of The Blind
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5 years ago |
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drlg_l2.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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drlg_l3.cpp
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[diablo] 🐛 Fix incorrect dirt tiles in lavepools
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5 years ago |
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drlg_l3.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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drlg_l4.cpp
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♻️ Use if instead of switch for bool cases
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5 years ago |
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drlg_l4.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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dthread.cpp
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unify checks for single and multiplayer
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5 years ago |
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dthread.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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dx.h
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🚨 Resolve remaning c-style warnings
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5 years ago |
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effects.cpp
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🔥 Rely less on storm.h
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5 years ago |
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effects.h
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✨ Allow playing specific sounds with 'PlaySfx'
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5 years ago |
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encrypt.cpp
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get rid of a few warnings
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5 years ago |
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encrypt.h
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get rid of a few warnings
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5 years ago |
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engine.cpp
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♻️ Move options-related structs to new 'options.h' file
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5 years ago |
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engine.h
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🎨 Format source
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5 years ago |
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error.cpp
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Completely replace gpBuffer with CelOutputBuffer
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5 years ago |
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error.h
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Pass CelOutputBuffer to game text printing (#1095)
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5 years ago |
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gamemenu.cpp
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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gamemenu.h
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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gendung.cpp
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♻️ Move options-related structs to new 'options.h' file
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5 years ago |
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gendung.h
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♻️ Clean up InitCutscene
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5 years ago |
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gmenu.cpp
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🐛 Correctly center pause text
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5 years ago |
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gmenu.h
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Migrate `CelDraw` to `CelDrawTo`
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5 years ago |
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help.cpp
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✨ Add black text color
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5 years ago |
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help.h
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Enginify `trans_rect`
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5 years ago |
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init.cpp
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🎨 Remove hardcoded version number
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5 years ago |
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init.h
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Add test for vanilla pfile_write_hero()
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5 years ago |
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interfac.cpp
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🐛 Fix wrong assignment during level change
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5 years ago |
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interfac.h
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♻️ Apply corrections from commit review
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5 years ago |
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inv.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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inv.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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itemdat.cpp
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[diablo] 🐛 Correct spelling of Sorcerer
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5 years ago |
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itemdat.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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items.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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items.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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lighting.cpp
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🎨 Format source
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5 years ago |
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lighting.h
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♻️ Use explicit types and remove globals from save file logic
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5 years ago |
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loadsave.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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loadsave.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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mainmenu.cpp
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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mainmenu.h
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Correct some incorrect bool operations
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5 years ago |
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minitext.cpp
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Get rid of SCREEN_X / SCREEN_Y
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5 years ago |
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minitext.h
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Enginify `trans_rect`
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5 years ago |
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misdat.cpp
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Clean up missile function names
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5 years ago |
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misdat.h
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Clean up missile types
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5 years ago |
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missiles.cpp
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[diablo] 🐛 Better direction calculation
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5 years ago |
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missiles.h
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fix typo (#1316)
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5 years ago |
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monstdat.cpp
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♻️ Move monster.h related structs and enums and apply propper types
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5 years ago |
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monstdat.h
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♻️ Move monster.h related structs and enums and apply propper types
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5 years ago |
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monster.cpp
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♻️ Move options-related structs to new 'options.h' file
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5 years ago |
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monster.h
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♻️ Move monster.h related structs and enums and apply propper types
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5 years ago |
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movie.cpp
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🐛 Fix console output on Windows and SDL1 targets
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5 years ago |
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movie.h
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eliminate unused code
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5 years ago |
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mpqapi.cpp
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🔥 Rely less on storm.h
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5 years ago |
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mpqapi.h
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🎨 Format source
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5 years ago |
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msg.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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msg.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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multi.cpp
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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multi.h
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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nthread.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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nthread.h
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eliminate unused code
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5 years ago |
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objdat.cpp
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Fix a few compiler warnings
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5 years ago |
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objdat.h
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Fix a few compiler warnings
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5 years ago |
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objects.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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objects.h
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♻️ change QuestTalkData in to an array of _speech_id
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5 years ago |
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options.h
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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pack.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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pack.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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palette.cpp
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♻️ Move options-related structs to new 'options.h' file
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5 years ago |
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palette.h
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Revamp ini options and sync in multiplayer
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5 years ago |
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path.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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path.h
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♻️ Apply proper types to PlayerStruct
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5 years ago |
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pfile.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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pfile.h
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🚚 Move 'PlayerStruct' to 'player.h'
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5 years ago |
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player.cpp
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diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326)
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5 years ago |
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player.h
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🐛 Fix loading of sorceror graphics
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5 years ago |
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plrmsg.cpp
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✨ Add black text color
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5 years ago |
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plrmsg.h
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✨ Add black text color
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5 years ago |
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portal.cpp
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♻️ Clean up InitCutscene
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5 years ago |
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portal.h
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♻️ Clean up InitCutscene
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5 years ago |
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quests.cpp
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✨ Add black text color
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5 years ago |
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quests.h
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♻️ Clean up InitCutscene
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5 years ago |
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render.cpp
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🎨 Format source
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5 years ago |
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render.h
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Migrate the rest of drawing away from gpBufEnd
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5 years ago |
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restrict.cpp
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🔥 Rely less on storm.h
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5 years ago |
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restrict.h
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Clean up restrict.h
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5 years ago |
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scrollrt.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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scrollrt.h
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Completely replace gpBuffer with CelOutputBuffer
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5 years ago |
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setmaps.cpp
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🎨 Mark noreturn functions as such
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5 years ago |
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setmaps.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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sha.cpp
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get rid of a few warnings
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5 years ago |
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sha.h
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Notes of untimly header cleanups
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5 years ago |
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sound.h
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Respect sfx_STREAM in PlaySFX
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5 years ago |
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spelldat.cpp
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Merge a large chunk of Hellfire the code paths
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5 years ago |
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spelldat.h
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Merge branch 'master' of github.com:diasurgical/devilution
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6 years ago |
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spells.cpp
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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spells.h
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✨ Handle mixed item origins in multiplayer
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5 years ago |
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stores.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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stores.h
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✨ Add black text color
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5 years ago |
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sync.cpp
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[diablo] 🐛 Correct spelling of Sorcerer
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5 years ago |
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sync.h
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Some additional clean up
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5 years ago |
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textdat.cpp
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💬 Tow minor subtitle corrections
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5 years ago |
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textdat.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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themes.cpp
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Fix RNG diverging during level generation depending on the code path
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5 years ago |
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themes.h
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Merge branch 'master' of github.com:diasurgical/devilution
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5 years ago |
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tmsg.cpp
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Revamp ini options and sync in multiplayer
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5 years ago |
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tmsg.h
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Use sized types for network messages
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5 years ago |
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town.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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town.h
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Some additional clean up
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5 years ago |
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towners.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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towners.h
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♻️ change QuestTalkData in to an array of _speech_id
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5 years ago |
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track.cpp
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Revamp ini options and sync in multiplayer
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5 years ago |
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track.h
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Some additional clean up
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5 years ago |
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trigs.cpp
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🚨 Handle a bunch of warnings from CLang
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5 years ago |
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trigs.h
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Notes of untimly header cleanups
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5 years ago |