7910 Commits (cpp20-using-enum)

Author SHA1 Message Date
staphen b12bf10c77 Fix template data type when loading class TRN 4 years ago
staphen 8292256e4d Only load Hellfire music when Hellfire is active 4 years ago
Cyril SIX 17bf252608 Turn off monster highlighting with Heal Other and Resurrect cursors 4 years ago
obligaron f8a3212fba Fix incorrect SOLData for L1 Piece 27 (BlockMissile is missing) 4 years ago
staphen a3e94d6b55 [Switch] Bundle assets directly in romfs 4 years ago
Anders Jenbo df45bd28d7 Do not try to load devilutionx.mpq on 3DS 4 years ago
staphen 8503efc1db Remove pragma pack from DLevel struct 4 years ago
staphen 5a2b167728 [3DS] Bundle assets directly in romfs 4 years ago
staphen 40546c9f9d Avoid DLevel copy constructor in GetDeltaLevel() 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
obligaron 68891a8df1 Rename MissileMovementDistrubution => MissileMovementDistribution 4 years ago
obligaron 4b93249eee Use MoveMissile in SpawnLightning to correctly check walls 4 years ago
obligaron 9d68478cb4 Split MoveMissile out of MoveMissileAndCheckMissileCol 4 years ago
Stephen C. Wills a06dd25d17
Synchronize player inventories (#5217) 4 years ago
qndel aa65d27e5c break hidden invis on death 4 years ago
Nicholas Calaway cf33230293
#3380 Use appropriate terms for mouse/gamepad/touch #5234 (#5235) 4 years ago
qndel 4d571e0f77 fix cursor item being overwritten 4 years ago
Anders Jenbo f6b167683c
Correct some header includes (#5239) 4 years ago
Anders Jenbo 6f44b48f4e Use SDL for creating file during RW test 4 years ago
obligaron 4dc0666b12 Resurrect SyncPositionWithParent 4 years ago
Gleb Mazovetskiy 4cf0053ece Set underlying type for all the enums 4 years ago
qndel 5dc95550ce Add TRN debug command and support for optional class TRNs 4 years ago
Vladimir Olteanu 58ae9169f1
Item effect cleanup (#5229) 4 years ago
Gleb Mazovetskiy 3b357f3936 CMake: An option to disable demomode support 4 years ago
obligaron 37de526cb8 DeltaSyncOpObject: Add handling for shrine 4 years ago
obligaron 9e0cdfe022 StartNewLvl: Only update setlvlnum for the local player 4 years ago
Gleb Mazovetskiy 99fcac822c Fix use-after-free in selhero 4 years ago
Gleb Mazovetskiy b881468c04
Difficulty indicator improvements (#5224) 4 years ago
Gleb Mazovetskiy 623dd88fe7 Clean up `selhero_Init` 4 years ago
obligaron 04287fc4d2
Cursor: Always use result of CalcTileOffset (#5221) 4 years ago
qndel 2c6bd410c2 increase pDiabloKillLevel variable in singleplayer on diablo kill 4 years ago
qndel ab6261bfe6 show difficulty indicator on multiplayer characters 4 years ago
Gleb Mazovetskiy 9b65eca49b Remove `Art` and related functions 4 years ago
Gleb Mazovetskiy 580d3cb6ee touch/renderers: Migrate away from Art 4 years ago
Gleb Mazovetskiy f3e37781d9 ArtCursor: Art -> CLX 4 years ago
Gleb Mazovetskiy 2d0d7ccc88 Reinitialize hardware cursor on window size change 4 years ago
Gleb Mazovetskiy a6ab8df2a6 Make the debug `drop` command work in town 4 years ago
Gleb Mazovetskiy d741018fee Remove more redundant `devilutionx.mpq` checks 4 years ago
qndel ef5a4de227 typos + code cleanup 4 years ago
qndel 8e137f5305 close help panel while talking to NPCs 4 years ago
staphen f9e01f25c4 Consistently send network messages when monsters are damaged 4 years ago
ephphatha 81fa45d9d8 Update multiplayer delta when parsing close door command 4 years ago
ephphatha b4839dadcc Dedupe operate object network commands 4 years ago
ephphatha 8132d6a033 Take object by reference in OperateObject 4 years ago
qndel aa2b9dab74
fix debug questmap command (#5206) 4 years ago
baosen e68f2b46da
Fix the string PT_ECHO_REPLY. (#5203) 4 years ago
obligaron 044f900c60 Fix draw flag for MIS_HORKDMN (set to no drawing) 4 years ago
obligaron 9f5e032c7a CelToClx: Fix writing frame count with multiple groups 4 years ago
staphen 4115c8ce29 Ensure valid animation state when loading death animation in InitPlayer() 4 years ago
Robin Eklind aa2ab57539 items: add BUGFIX for SpawnItem, uninitialized use of onlygood 4 years ago