10710 Commits (cpp20-using-enum)
 

Author SHA1 Message Date
Gleb Mazovetskiy 5b187e63f6 Use C++20 `using enum` instead of alias enum members manually 3 years ago
staphen a151219b9b Don't validate creation flags on gold 3 years ago
michaelneverwins 5b7865b45b Add "$@" to devilutionx.sh to pass command-line arguments to devilutionx executable 3 years ago
Gleb Mazovetskiy 9bbc138b0f Simplify `ColumnDefinition` using C++20 features 3 years ago
Gleb Mazovetskiy c2ad6da733 Add DEVILUTIONX_DISPLAY_TEXTURE_FORMAT 3 years ago
Vinícius Ferrão 2644ec73af
Add Crippling Shrines from Hellfire (#6273) 3 years ago
Gleb Mazovetskiy affae57254 RG99: Run from disk rather than from /opk squashfs 3 years ago
Gleb Mazovetskiy 70ff515f48 Stream demo messages 3 years ago
Gleb Mazovetskiy 65e0ad88d2 Further reduce demo file size 3 years ago
Gleb Mazovetskiy 31234149a9 Fix Linux_aarch64 build 3 years ago
Gleb Mazovetskiy b5cf2a3505 Bump zlib to 1.3 3 years ago
DakkJaniels ef87664403 refactor cleaving: added in player method to determine if character can cleave and if an item is equipped. 3 years ago
Anders Jenbo df416dd46f Merge remote-tracking branch 'origin/development' 3 years ago
Gleb Mazovetskiy d31a7b5c2c Log Demo settings 3 years ago
Gleb Mazovetskiy 9701101634 Switch to C++20 3 years ago
Anders Jenbo 1616318bb1 Bump version to 1.5.1 3 years ago
Anders Jenbo 2b79ddb649 Add gamepad hint for Android TV 3 years ago
Gleb Mazovetskiy af869ac732 Merge branch 'master' into dev-merged 3 years ago
ephphatha bd8aab0aff handle stash item swapping using the gamepad a bit better 3 years ago
ephphatha c85fcbdfb1 fix cursor alignment following gamepad movement in stash 3 years ago
Anders Jenbo 52b806c6a0
Update CHANGELOG.md 3 years ago
ephphatha 0d292b10c4 Move to the first inventory column from the left hand while holding wide items 3 years ago
ephphatha 070a11901f Fix handling of gamepad cursor movement following item cursor change 3 years ago
Anders Jenbo 26977f37c5 Update 1.5.1 release notes in metainfo 3 years ago
Anders Jenbo 24b3455738
Update CHANGELOG.md (#6531) 3 years ago
Eric Robinson d4682082e2
Add duration parameter to InitDiabloMsg() (#6514) 3 years ago
Anders Jenbo c0caedcd96
Delete .bettercodehub.yml 3 years ago
Andrew James ed9bdd7ae5 Remove duplicated HeadlessMode check in LoadPlrGfx 3 years ago
Gleb Mazovetskiy 62e9aa0448 `MissilePosition`: Use `WorldTilePosition` 3 years ago
ephphatha 5f6e5ae9fb Refactor iterator parsing to allow more reuse 3 years ago
KPhoenix cf4d88936b Change InitMissileGFX() 3 years ago
Mr-Bajs 37614c496f
Small changes to swedish translation (#6397) 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
Oleksandr Kalko 3411bd08b3 Fix typo in changelog 3 years ago
Oleksandr Kalko 6cfa1cc752 Add draft for 1.5.1 release notes in metainfo 3 years ago
Stephen C. Wills 5e778431c3
Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
Eric Robinson e3d79ae1c1
Fix automap (#6513) 3 years ago
Oleksandr Kalko e9de3cc820
Upgrade vcpkg baseline commit (#6528) 3 years ago
staphen 4deae11871 Fix PlayerNetPack validation and tests 3 years ago
Eric Robinson 9995c00323
Validate Item Locations (#6427) 3 years ago
qndel be1d87fd29 fix selecting monsters outside of vision range 3 years ago
ephphatha fb97eb7114 Clean up hit detection for inventory slots when pasting large items 3 years ago
ephphatha dd296d25e0 Find the closest point when pasting items on the edge of the stash 3 years ago
Gleb Mazovetskiy eb51a8beb3 Reduce demo message size 3 years ago
Gleb Mazovetskiy a3bf01f57b LoggedFread: Do not log EOF as an error 3 years ago
staphen 0e00f21676 Change cache version in Android CI script 3 years ago
Stephen C. Wills 45dbe6aa61
Shift software cursor graphic and remove special casing (#6512) 3 years ago
Anders Jenbo c91e69384a Revert "Fix cursor jitter when clicking inv items (#6510)" 3 years ago
Anders Jenbo bf7135dd11
Adjust tests to work with data driven levels (#6509) 3 years ago
Eric Robinson 2a393397a1
Fix cursor jitter when clicking inv items (#6510) 3 years ago