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@ -2105,7 +2105,7 @@ void OperateChest(const Player &player, Object &chest, bool sendLootMsg)
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chest._oTrapFlag = false; |
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} |
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if (&player == MyPlayer) |
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NetSendCmdLoc(MyPlayerId, false, CMD_PLROPOBJ, chest.position); |
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NetSendCmdLoc(MyPlayerId, false, CMD_OPERATEOBJ, chest.position); |
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} |
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void OperateMushroomPatch(const Player &player, Object &mushroomPatch) |
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@ -3090,7 +3090,7 @@ void OperateShrine(Player &player, Object &shrine, _sfx_id sType)
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} |
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if (&player == MyPlayer) |
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NetSendCmdLoc(MyPlayerId, false, CMD_PLROPOBJ, shrine.position); |
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NetSendCmdLoc(MyPlayerId, false, CMD_OPERATEOBJ, shrine.position); |
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} |
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void OperateBookStand(Object &bookStand, bool sendmsg, bool sendLootMsg) |
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