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@ -22,6 +22,7 @@
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#include "engine/random.hpp" |
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#include "engine/world_tile.hpp" |
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#include "gamemenu.h" |
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#include "help.h" |
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#include "init.h" |
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#include "inv_iterators.hpp" |
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#include "lighting.h" |
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@ -1521,6 +1522,7 @@ void CheckNewPath(Player &player, bool pmWillBeCalled)
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break; |
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case ACTION_TALK: |
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if (&player == MyPlayer) { |
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HelpFlag = false; |
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TalkToTowner(player, player.destParam1); |
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} |
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break; |
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