qndel
69b903743a
fix typos
5 years ago
Juliano Leal Goncalves
5350250a76
🚚 Rename speech functions to 'Say' variations
5 years ago
Juliano Leal Goncalves
8c620ce29e
♻️ Extract 'HeroSpeech' enum class for hero sounds instead of using raw `int`s
5 years ago
Gleb Mazovetskiy
e72def02e6
🔨 Add `STREAM_ALL_AUDIO` build setting
...
For extremely memory-constrained devices. Gets into town on RG99 (18 FPS -> 14 FPS).
5 years ago
Gleb Mazovetskiy
8ba63dfa30
OpenDingux: Use 8-bit hwsurface for RG-350
...
Uses an 8-bit surface direct rendering with triple-buffering for RG-350.
This improves FPS and eliminates tearing.
5 years ago
Gleb Mazovetskiy
ca3bc0afc5
OpenDingux/build.sh: Options for debug/relwithdebinfo
...
Handy for debugging
5 years ago
qndel
faae9a65c7
fix typos ( #2038 )
5 years ago
Gleb Mazovetskiy
bb95e0c337
cl2_render: Use memset when rendering outline
...
A minor cleanup that replaces the for-loop rendering for a fill run
with memsets.
5 years ago
Anders Jenbo
9e2206a673
Format code
5 years ago
obligaron
e99af6cbb1
Remove old positioning logic for manashield and reflect
5 years ago
obligaron
86e1d488e6
Draw Reflect Icon similiar to Manashield
5 years ago
Anders Jenbo
6acb49bea4
Render quest and menu text using common text rendering
5 years ago
Jmgr
8b16223e56
Replace %u format in translations
5 years ago
Jmgr
0e7ada15fc
Apply new format to ngexttext translations
5 years ago
Jmgr
bbd39aa513
Replace sprintfs with strcpy for translatable strings
5 years ago
Jmgr
4dab9d3175
Translations: remove c-format
5 years ago
Jmgr
0345bb03d1
Update pot file
5 years ago
Jmgr
c3211c2286
Update format in translations
5 years ago
Jmgr
1401dc680e
Translations fixes
5 years ago
Jmgr
6e85cde978
Update format strings
5 years ago
Jmgr
0c27e756f7
Add fmt::format
5 years ago
staphen
635f760815
Add options for DISABLE_TCP and DISABLE_ZERO_TIER.
5 years ago
staphen
253fccbac5
Get ASIO via CMake
5 years ago
obligaron
1c21607ccf
Use new stand animation for cast in town
5 years ago
obligaron
11f8c952e5
CheckNewPath: Use correct player for repeated attack check
5 years ago
staphen
1dd5245158
Fix camera jerking when changing direction on controller.
5 years ago
obligaron
a295586636
Support changing animation data on-the-fly even if the number of frames differ
5 years ago
Anders Jenbo
4c6ddc79a1
Clean up text render
5 years ago
Anders Jenbo
fd96bb9ab5
Render chat messages using common text rendering
5 years ago
Anders Jenbo
a03a2c2634
Render chat panel using common text rendering
5 years ago
Anders Jenbo
d723ebce1a
Render help text using common text rendering
5 years ago
Anders Jenbo
44b58c4970
Clean up L5dflags flags
5 years ago
M0Rf30
c7bf7ff22f
🌐 Italian localization enhancements
5 years ago
Trihedraf
f2186d4d10
Change Multiplier if RunInTown Enabled to Fix Stuttering.
5 years ago
obligaron
417a3f124a
DrawPlayerHelper: Use correct player offset
5 years ago
Anders Jenbo
86971d53d6
Do not show attribute warnings for Amiga builds
...
The compiler is currently stock at GCC 6.5 which doesn't know about some of the attributes we use.
5 years ago
Gleb Mazovetskiy
2f3fa76320
Fix gkd350h build
...
Works around a GCC bug on some platforms:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97044
5 years ago
staphen
d89221b15e
Close Cathedral Map when B button is pressed on the controller.
5 years ago
staphen
4c39ac4402
Fix crash when using Town Portal on controller.
5 years ago
obligaron
1c77a22735
Fix movement with hold mouse button and stand animation
5 years ago
obligaron
7b16fafbff
track_process: Player by reference
5 years ago
Gleb Mazovetskiy
c79ec673f4
♻️ Implement std's Lockable for SDL mutex wrapper
...
Rather than rolling our own lock guard, implement the requirements for
using `std::lock_guard` et al and use that.
5 years ago
Anders Jenbo
a11bc61ea8
♻️ Render spellbook text via DrawString
5 years ago
Anders Jenbo
2600b44141
Remove old help text
...
The help for the shareware version appears to be an older and more verbose version that simply was never updated (both are unchanged between 1.00 and 1.09).
5 years ago
Vladimir Olteanu
0c7c71d579
Cleanup of items.cpp ( #1967 )
...
- Apply Point where applicable
- Deduplicate vendor logic
- Add comment about unhanded edge case in GetSuperItemLoc
- Initialize some variables at deceleration
5 years ago
altiereslima
c61600175e
Update pt_BR.po ( #1786 )
5 years ago
obligaron
55fa72d138
When changing items hot-swap the hero animation data and don't start a new animation
5 years ago
obligaron
4d2ac0502a
Add new GetOffsetForWalking helper and use it for player drawing and camera
5 years ago
obligaron
4de25cd2ea
Introduce PlayerStruct.IsWalking()
5 years ago
obligaron
be13a0f727
Point: Add operator* float and operator-
5 years ago