6317 Commits (LineClear)
 

Author SHA1 Message Date
obligaron 19615c6976 AnimationInfo: Add GetAnimationProgress() 5 years ago
arcas a56d90143f Update glossary.md 5 years ago
thebigMuh 7fbcfeb35c Adding text rendering flag to adjust spacing to fit horizontally 5 years ago
Trihedraf 2544bec7f3 Fix PWD ini check for GCC 5.5 5 years ago
Trihedraf de3f30623b if Writeable diablo.ini in PWD use that and save saves to PWD 5 years ago
Trihedraf 38cf99a423 Add IsWriteable to file_util.cpp 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
arcas 6502a3ca4d
Adding resources for translation (#1973) 5 years ago
AAS 2e6b7a4731
RU translation, part 3 (#1956) 5 years ago
Stefan Mielke 30bfe45781 One pixel was not being calculated on the X axis when trying to find for an inventory slot to put the item. 5 years ago
obligaron ac6a398cb6 New CMake option ENABLE_CODECOVERAGE to toggle instrumentation of code for code coverage 5 years ago
obligaron 1385e47518 Fix UnitTests in DEBUG (Accessed not initialized ItemAnimations) 5 years ago
obligaron 76103eeb7f Replace C++ RUN_TEST define with gbQuietMode 5 years ago
obligaron 01b3a0d41e Introduce lib and test targets 5 years ago
obligaron e924f6b5fa Seperate lib, binary and test sources 5 years ago
obligaron 2c01a7b361 Change target_compile_definitions from PRIVATE to PUBLIC 5 years ago
obligaron 1ce6924c15 Change target_include_directories from PRIVATE to PUBLIC 5 years ago
obligaron ce4cfb77e0 Change target_compile_options from private to public 5 years ago
obligaron 138675052f Change target_link_libraries from PRIVATE to PUBLIC 5 years ago
obligaron 6fb1b0fed9 Seperate main(...) for binary and tests 5 years ago
Anders Jenbo 18aa04fa4f ♻️Use common text rendering for store menus 5 years ago
qndel 610d5319bd
swap if in drawing inventory items (#1968) 5 years ago
qndel 89c40eaa7b
inventory items rendering cleanup (#1938) 5 years ago
Gleb Mazovetskiy 8ac9047b4f 🧹 Clean up CEL outline clipping 5 years ago
staphen b580b635eb Optimize blended transparency calculations at the end of Poisoned Water Supply. 5 years ago
Anders Jenbo 6c8b116f6c 🐛 Evaluate item names the same as the original 5 years ago
Anders Jenbo 7667880de4 🐛 Implement letter spacing in new font rendering 5 years ago
Gleb Mazovetskiy 74490885d5 🔨 Fix 3DS build 5 years ago
Gleb Mazovetskiy 4cd1fd9b72 🐞 Fix controller modifier hints 5 years ago
Gleb Mazovetskiy cb9da2cadc 🎉 SDL1: An option to render directly to video mem 5 years ago
Anders Jenbo d0ee8f90cf 🐛 Fix run in town 5 years ago
Anders Jenbo a095bc0bf7 ♻️Migrate more code away from miniwin 5 years ago
Gleb Mazovetskiy 29a488738e 🔥 Mark core CL2 and CEL functions as inline hot 5 years ago
Anders Jenbo ad2085ab7b 💚 Fix bad merge. 5 years ago
Gleb Mazovetskiy f624b9788c 🔥 Mark `dun_render` functions as `hot` 5 years ago
Gleb Mazovetskiy 4d10642b3d 🧹 Add and use a DVL_ALWAYS_INLINE macro 5 years ago
Anders Jenbo ca65550a5a Clean up packing/unpacking players 5 years ago
Anders Jenbo bec0ceec4a ♻️ Add points 5 years ago
Anders Jenbo 0c2042fa52 ♻️ Player by reference 5 years ago
Gleb Mazovetskiy 633a47fd76 🔨 Fix Switch CI build 5 years ago
obligaron 7ed009ecb7
Remove PlayerStruct.actionFrame and enable ADL for Walking/Run (#1939) 5 years ago
staphen ecd2e682bc Check bBlendedTransparancy before calling GenerateBlendedLookupTable() at the end of Poisoned Water Supply quest. 5 years ago
Gleb Mazovetskiy e53a79259d 🐞 CL2 outline: Fix left clip 5 years ago
Anders Jenbo 68e73c0dfe 🐛 Fix infopanel text color 5 years ago
Stephen C. Wills 081a077f6f
Custom message box for 3DS (#1932) 5 years ago
Gleb Mazovetskiy 1c2650b235 GPERF: Option to dump heap profile of the 1st game iteration 5 years ago
Gleb Mazovetskiy 1fa24aa59c 📝 Heap profiling guide on Linux 5 years ago
Gleb Mazovetskiy 537e056111 🐞 CL2 outline: Skip color index 0 5 years ago
Gleb Mazovetskiy fb27ee3907 💨 dun_render.cpp: Faster RenderLine 5 years ago
Anders Jenbo 8eb9c930fe
🚨 Fix remaning GCC warnings (#1929) 5 years ago