6317 Commits (LineClear)
 

Author SHA1 Message Date
Anders Jenbo c5f0d1dbdd ♻️Use DrawString for rendering the unique item box 5 years ago
Anders Jenbo ac47009f32 📝 Update translation template 5 years ago
Anders Jenbo 0b3d1c68fa Precompute font color tables 5 years ago
Anders Jenbo 8361e70087 ♻️Use DrawString in error.cpp 5 years ago
Anders Jenbo 72598865cc ♻️Replace PrintGameStr with DrawString 5 years ago
Anders Jenbo 68923c6c33 Generic game text render function 5 years ago
Anders Jenbo bcbaeba2f0 📝 Correct file header 5 years ago
Gleb Mazovetskiy f025d5c910 Remove clipping from `scrollrt_draw_cursor_item` 5 years ago
AAS 2a018175e8 Update RU translation 2 (with fixes). 5 years ago
Anders Jenbo dbf5662ce6 :note: Update MPQ error messages 5 years ago
staphen 3e5e5b2696 Synchronize SFileCloseFile() access 5 years ago
staphen d3d6bc1342 Simplify TTF_FONT_DIR definition for 3DS. 5 years ago
Anders Jenbo 4d5972bcce 🐛 Fix ingame version message contaning the word "version" twice 5 years ago
M0Rf30 5e680d1156 🌐 Fix punctuation in Italian localization 5 years ago
Anders Jenbo b0f2d5b5d2 🐛 Fix all monsters wanting to talk 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
Anders Jenbo c11945e62b 🎨 Fix line endings 5 years ago
obligaron 8e5996cfca run clang-format 5 years ago
obligaron e3e3d02da7 Correct Doxygen comments 5 years ago
staphen 9c2781fa50 Update SDL_audiolib 5 years ago
Anders Jenbo 0477e86aa1
🐛 Fix Griswold animation cycle 5 years ago
obligaron aba3bb42fa Fix Bard incorrect number of sword animation frames 5 years ago
staphen 24ca0b8a87 D-pad is now modeled as a hat, not four separate buttons. 5 years ago
staphen eaa5188776 Remove call to gspWaitForVBlank(). 5 years ago
Gleb Mazovetskiy b6adc10af0 🐞 Fix return value in PlayerStruct::HasItem 5 years ago
Gleb Mazovetskiy 710ddb9af6 ♻️ Make SetPixel a method 5 years ago
Gleb Mazovetskiy 9a9941efdd 🚚 Move CL2 rendering to engine/render/cl2_render.cpp 5 years ago
Anders Jenbo 4b577329f4 ♻️Refactor towner initialization 5 years ago
Anders Jenbo e4e924eb72 🎨 Clean up code style in towners.cpp 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo c98a1409f9 ♻️Pass towners by reference instead of index 5 years ago
Anders Jenbo f263e4e9d1 ♻️Split TalkToTowner in to a per towner sub-function 5 years ago
AAS 9fbd1c5a85 Fix Book of the Blind verse and make more translations. 5 years ago
Gleb Mazovetskiy febaf0dc8b 🐞 Fix misaligned load in `GetCelFrame` 5 years ago
Gleb Mazovetskiy 0edfa3de66 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
Gleb Mazovetskiy 473d1b0b14 🎉 Clip CEL drawing functions 5 years ago
Gleb Mazovetskiy 59dd42692f 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
Anders Jenbo f579b2f287 Handle cel/cl2 files as byte arrays 5 years ago
Gleb Mazovetskiy 6474dea0a9 ♻️ Move automap_render to engine/, rename 2->Steep 5 years ago
Gleb Mazovetskiy e7a9293153 ♻️ engine.h: Minor refactoring 5 years ago
Gleb Mazovetskiy 1b774e33f7 ♻️ Bounds-check every pixel in the map renderer 5 years ago
Gleb Mazovetskiy b9d452390b 🧹 Source/qol: FastDraw -> UnsafeDraw 5 years ago
Gleb Mazovetskiy afef72f916 🎉 New map renderer 5 years ago
obligaron cb7819a75c Introduce AnimationDistributionFlags::RepeatedAction 5 years ago
obligaron b5954eb34b Change AnimationDistributionParams to AnimationDistributionFlags 5 years ago
obligaron b08e0c20dc In repeated Animations show skipped Frames from previous Animation (repeated Attack/RangeAttack/Spell) 5 years ago
obligaron 7740a66dc4 Set correct Hit-Frame for Spell Animation 5 years ago
obligaron ffc3c66e68 AnimationInfoTest: Add repeated attack test 5 years ago
Jmgr 6c2a837278 Keymapper: fix triggering actions twice 5 years ago
staphen b3274325a1 Fixed download link for devilutionx-n3ds.zip. 5 years ago