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@ -9,6 +9,7 @@
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#include "controls/menu_controls.h" |
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#include "controls/modifier_hints.h" |
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#include "controls/plrctrls.h" |
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#include "doom.h" |
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#include "gmenu.h" |
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#include "options.h" |
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#include "stores.h" |
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@ -246,6 +247,8 @@ bool GetGameAction(const SDL_Event &event, ControllerButtonEvent ctrlEvent, Game
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return true; |
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if (IsControllerButtonPressed(ControllerButton_BUTTON_BACK)) |
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*action = GameActionSendKey { DVL_VK_F7, ctrlEvent.up }; |
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else if (DoomFlag) |
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*action = GameActionSendKey { DVL_VK_ESCAPE, ctrlEvent.up }; |
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else if (invflag) |
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*action = GameAction(GameActionType_TOGGLE_INVENTORY); |
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else if (sbookflag) |
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