Stephen C. Wills
e364b7488c
HitMonster() cleanup ( #5147 )
4 years ago
obligaron
c5ce29106e
Fix left sideways walking monsters draw order
4 years ago
Cesar Canassa
f069cdc771
♻️ Pass objects by reference ( #5148 )
4 years ago
obligaron
ca1949a87f
Don't recalculate leveltype (from currlevel) in SaveGameData
4 years ago
ephphatha
0ce76a3f13
Add Object lookup method to mimic map::at()
4 years ago
ephphatha
ed5d2d98e7
Simplify AddBookLever
4 years ago
ephphatha
cdcccef47a
Return pointer from AddObject
...
This allows removing the immediate lookup for call sites which need further initialisation.
4 years ago
Cesar Canassa
1d08d6b974
♻️ Replace dMonster usage on DoAttack ( #5137 )
4 years ago
DakkJaniels
9403084d41
Fix ModifyPlrMag
...
Used BaseStr instead of BaseMag
4 years ago
Cesar Canassa
102f4abe9b
♻️ Remove _misource access from AddLightningWall ( #5098 )
4 years ago
Trihedraf
e10780f6d9
Fix Building SDL2 for MinGW
4 years ago
Gleb Mazovetskiy
ac5ae22490
PS4: Release build GitHub Action
4 years ago
Gleb Mazovetskiy
fbf60bf02f
Xbox One: Release build GitHub Action
4 years ago
Gleb Mazovetskiy
4dd63ea627
Xbox nxdk: Release build GitHub Action
4 years ago
Gleb Mazovetskiy
3de6ec2591
CMake: Fix gc-sections on macOS
4 years ago
Gleb Mazovetskiy
2ca6a3e8eb
`Player#getGraphic`: Remove `MyPlayer` check
...
We always have `_pSpell` when this function is called.
4 years ago
Stephen C. Wills
7604cc2c1b
Add 1.4.1 to the list of versions in issue form ( #5128 )
4 years ago
ephphatha
2b442a73c2
Fix highlighting towners 1-4 after visiting the dungeon
4 years ago
Gleb Mazovetskiy
7c0b72abc0
Improve demo test error message
...
Example:
```
file "game" is different at byte 54251:
Expected: ... 00 00 00 00 00 00 00 00 30 00 00 00 50 00 00 00 ...
Actual: ... FF FF FF FF 00 00 00 00 30 00 00 00 50 00 00 00 ...
```
4 years ago
Gleb Mazovetskiy
dd47a96abb
GitHub Actions: Maybe fix release uploading
...
1. Use the `release.published` event because `release.created` never
triggers for releases that start off as drafts.
2. Use a simpler action to upload files (the defaults are more
appropriate for what we need, which is just uploading the files and
not doing anything else).
4 years ago
qndel
ed8964907a
fix jester's affix description ( #5120 )
...
* fix jester's affix description
4 years ago
Anders Jenbo
f4573c7a02
Lock VitaSDK to a none broken version
4 years ago
Anders Jenbo
bb76b5fbcd
Bump NDK version ( #5115 )
4 years ago
Gleb Mazovetskiy
337336de6b
OpenDingux rg350: Actually disable LTO ( #5116 )
...
Follow-up to #5088
4 years ago
ephphatha
35bf79b007
Use Monster& in PrintDebugMonster
4 years ago
Cesar Canassa
75756c518f
♻️ Send the monster reference to the monster AI functions ( #5113 )
4 years ago
Cesar Canassa
07ff79cbdc
♻️ MonsterAttackPlayer receives monster and player as references ( #5111 )
4 years ago
DakkJaniels
163ea36fa6
Convert ZT gamename to lower case ( #5110 )
4 years ago
Gleb Mazovetskiy
b21ebffaf2
Clean up player graphic loading
4 years ago
ephphatha
975eb3674b
Add helper to check if a monster belongs to a player
...
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
4 years ago
Anders Jenbo
046f826931
[gamepad/touch] Fix targeting berserked
4 years ago
Andrew James
24c57bf6c6
Simplify MonsterOperateDoor ( #5100 )
4 years ago
Cesar Canassa
0ce0f5b7b4
♻️ Remove _misource access from AddSpecArrow
4 years ago
Cesar Canassa
f5af1fa49c
♻️ Remove _misource access from AddRuneExplosion
4 years ago
Cesar Canassa
71edcbed12
♻️ Remove _misource access from AddWarp
4 years ago
Cesar Canassa
f12e636abb
♻️ Remove monsterId from AiPlanPath
4 years ago
Cesar Canassa
800d1665be
♻️ Remove monsterId from RandomWalk2
4 years ago
Cesar Canassa
c58e8b0353
♻️ pass monster by reference on MonsterHitMonster
...
- Sending the monster by reference instead of id
- Changed the golem check to be equal to StartDeathFromMonster
- Changed the parameters order so that the attacker comes first
4 years ago
Cesar Canassa
020ce5eb2b
♻️ Automatically dereference sourcePlayer on AddFlash
4 years ago
Cesar Canassa
98023a822e
♻️ Automatically dereference sourceX on MI_Arrow
4 years ago
Cesar Canassa
582e2b4e12
♻️ Automatically dereference sourceX on MI_Firebolt
4 years ago
Cesar Canassa
c79b15df1a
♻️ Remove monsterId from StartDeathFromMonster ( #5072 )
4 years ago
Gleb Mazovetskiy
509e9726ce
OpenDingux: Fix lepus GitHub Action
...
Updates to ubuntu-22.04 because ubuntu-latest (20.04) fails with:
> version `GLIBC_2.33' not found (required by /opt/lepus-toolchain/bin/mipsel-lepus-linux-musl-gcc.br_real)
4 years ago
Gleb Mazovetskiy
d68de7b0bc
OpenDingux rg350: Disable LTO
...
Thanks to @pcercuei we've learned that currently enabling LTO breaks
the rg350 build.
Disable it for now.
4 years ago
Brocky
1d7f20c9ec
Added build steps for new platform Miyoo Mini ( #5057 )
4 years ago
ephphatha
4a8f375011
Use position for operate object network commands
...
Only one remaining use of Object::getId for caching the target of a command requiring the player to path to an object.
4 years ago
ephphatha
50d292f8c6
Take references in operate door functions
4 years ago
Cesar Canassa
2b19cae569
♻️ Remove _misource access from AddBerserk
4 years ago
Andrew James
9a09b07c4d
Cleanup Object/Quest triggers which activate quests ( #5081 )
4 years ago
Andrew James
fb2fae12e7
use correct attribute -_- ( #5084 )
4 years ago