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♻️ Remove _misource access from AddSpecArrow

pull/5106/head
Cesar Canassa 4 years ago committed by Anders Jenbo
parent
commit
0ce0f5b7b4
  1. 4
      Source/missiles.cpp

4
Source/missiles.cpp

@ -1312,8 +1312,8 @@ void AddSpecArrow(Missile &missile, const AddMissileParameter &parameter)
{
int av = 0;
if (missile._micaster == TARGET_MONSTERS) {
const Player &player = Players[missile._misource];
if (missile.sourceType() == MissileSource::Player) {
const Player &player = *missile.sourcePlayer();
if (player._pClass == HeroClass::Rogue)
av += (player._pLevel - 1) / 4;

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