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@ -2056,16 +2056,13 @@ player_graphic Player::getGraphic() const
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case PM_BLOCK: |
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return player_graphic::Block; |
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case PM_SPELL: |
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// We don't have the spell data for other players.
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if (this == MyPlayer) { |
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switch (spelldata[_pSpell].sType) { |
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case STYPE_FIRE: |
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return player_graphic::Fire; |
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case STYPE_LIGHTNING: |
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return player_graphic::Lightning; |
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case STYPE_MAGIC: |
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return player_graphic::Magic; |
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} |
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switch (spelldata[_pSpell].sType) { |
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case STYPE_FIRE: |
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return player_graphic::Fire; |
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case STYPE_LIGHTNING: |
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return player_graphic::Lightning; |
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case STYPE_MAGIC: |
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return player_graphic::Magic; |
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} |
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return player_graphic::Fire; |
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case PM_GOTHIT: |
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