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@ -1378,12 +1378,19 @@ void AddLightningWall(Missile &missile, const AddMissileParameter ¶meter)
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UpdateMissileVelocity(missile, parameter.dst, 16); |
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missile._miAnimFrame = GenerateRnd(8) + 1; |
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missile._mirange = 255 * (missile._mispllvl + 1); |
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if (missile._misource < 0) { |
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switch (missile.sourceType()) { |
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case MissileSource::Trap: |
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missile.var1 = missile.position.start.x; |
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missile.var2 = missile.position.start.y; |
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} else { |
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missile.var1 = Players[missile._misource].position.tile.x; |
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missile.var2 = Players[missile._misource].position.tile.y; |
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break; |
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case MissileSource::Player: { |
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Player &player = *missile.sourcePlayer(); |
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missile.var1 = player.position.tile.x; |
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missile.var2 = player.position.tile.y; |
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} break; |
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case MissileSource::Monster: |
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assert(missile.sourceType() != MissileSource::Monster); |
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break; |
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} |
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} |
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