5834 Commits (dbfa9c27a54856b97a1955ca44cd31f7cfffccca)
 

Author SHA1 Message Date
Anders Jenbo dbfa9c27a5 Enable translation for all menus 5 years ago
Anders Jenbo 32117dc73b 🔧 Create translation template and update translations 5 years ago
Anders Jenbo 634e27be13 fixup! Introducing Italian translation 5 years ago
Cyro Dubeux ffa9c87904 PT-BR Translation (#722) 5 years ago
M0Rf30 24c190017c Introducing Italian translation 5 years ago
muzena a1b4a371e7 Add Croatian translation 5 years ago
Anders Jenbo 3f30b8db60 Add Danish translation and switch to IETF instead of ISO 639-1 codes 5 years ago
John Törnblom b86743db25 add translation macros to the main menu 5 years ago
John Törnblom b4d0503499 add optional cmake target that compiles a Swedish translation of the main menu 5 years ago
John Törnblom 04269dedcd add translation macro for msgids defined in the global scope 5 years ago
John Törnblom 51e7a169a6 add initial language support using a simple MO parser 5 years ago
Jmgr c33182d6de Modernize deprecated headers 5 years ago
Jmgr 1b7e0d2cb3 Migrate existing log entries 5 years ago
Jmgr ef0ca794bc Use system libfmt by default if version >= 7.0.0 5 years ago
Jonathan Mercier-Ganady 340d111963 Download an archive of fmt instead of cloning it 5 years ago
Jonathan Mercier-Ganady bc8f586893 Fix cmake_dependent_option dependency 5 years ago
Jmgr af0ea6fdfc Set Application as the default log category 5 years ago
Jmgr f3a401b5f6 Add the fmt library as a dependency and add some examples 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo d096a85803 🔥 Deduplicate some more drlg code 5 years ago
Anders Jenbo 98cd435fba ♻️ Apply point types to missiles 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo 275404029e ♻️Cleanup player temp variables 5 years ago
Anders Jenbo f5012c6b85
🎨 Use feature macro instead of GCC version 5 years ago
obligaron b1ee8c00b3 change AnimationDistributionFlags to enum class and rename to AnimationDistributionParams 5 years ago
obligaron ab28255c68 temporary: use normal animation logic for walk 5 years ago
obligaron 93d487d3ed move comments to own line 5 years ago
obligaron 1930b0f1a6 rename enum AnimationFlags to AnimationDistributionFlags 5 years ago
obligaron 2f2e48abf5 check the result of &-operator for enum flag explicitly 5 years ago
obligaron eb3d8f05e5 add more comments to unittest 5 years ago
obligaron e0aec0b153 Rename _pAnimRelevantAnimationFramesForDistributen to _pAnimRelevantAnimationFramesForDistributing 5 years ago
obligaron 9834e4849b player.cpp: Rename absolutAnimationFrame to absoluteAnimationFrame 5 years ago
obligaron 613c54496d player.h: change comment styles (doxygen) 5 years ago
obligaron f51759b827 Include UnitTests 5 years ago
obligaron fa6bf63dd3 Introduce AnimationFlags::SkipsDelayOfLastFrame and handle it 5 years ago
obligaron 4fc7a4c8aa Change Logic from Frames to GameTicks 5 years ago
obligaron c9b506d334 Introduce AnimationFlags::ProcessAnimationPending and stop passing skipped Frames cause of ProcessAnimationPending as skipped Frames 5 years ago
obligaron f908f47751 Move the original logic to NewPlrAnim and introduce _pAnimGameTickModifier and _pAnimRelevantAnimationFramesForDistributen 5 years ago
Anders Jenbo 433fc9fa8d 💚 Packport std::clamp for pre GCC 7.1 5 years ago
Anders Jenbo a5f062b747 🎨 Use stdint instead of SDL types 5 years ago
Anders Jenbo 72ad648e9a ♻️Cleanup some min/max/clamp logic 5 years ago
Gleb Mazovetskiy 7e9ef03334 🔨 CMake MinGW: Set pkgconfig path and fix prefix 5 years ago
Gleb Mazovetskiy 4f31703b73 🔨 CMake Vita: Set pkgconfig path and fix prefix 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Gleb Mazovetskiy 00bc7cb302 🧹 GetPlrGFXSize: unordered_set -> direct test 5 years ago
qndel 118d480be7
🐛 Fix loading monk block animations 5 years ago
thebigMuh 281533e82d This fixes exclusively the panning bug, where after a certain distance is exceeded, sound samples get played without panning. 5 years ago
Anders Jenbo d99522b9a5 ♻️ Clean up direction related code 5 years ago