1 Commits (codeql)

Author SHA1 Message Date
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Gleb Mazovetskiy 4a68c3baef Remove unused and undefined `snd_stop_snd` 4 years ago
Anders Jenbo 9d082389d8 Clean up music track selection 4 years ago
Anders Jenbo 0645d9b2a1 Correct missing hellfire level mapping in leveltype 4 years ago
Gleb Mazovetskiy 7f695c2835 Use SoundSample for music 4 years ago
obligaron 75ee55af8d Don't restart music if the same track is played 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
Anders Jenbo 7cb73a6717 Minimize impact of NOSOUND 5 years ago
JoBergeron be3f1ba928
Pause game and mute music when game window loses focus (#2337) 5 years ago
thebigMuh 24f32a1d53
Fix sound volume/panning attenuation (#1789) 5 years ago
Gleb Mazovetskiy 559229dea1 🐞 Duplicate sounds: Fix data race 5 years ago
Gleb Mazovetskiy 7bdfb0655c 🐞 Support multiple playback of the same sound 5 years ago
Gleb Mazovetskiy 6913ec4623 Fix missing <memory> includes 5 years ago
Vladimir Olteanu 7aad72f96d
Use automatic memory management for sound stuff (#1771) 5 years ago
Gleb Mazovetskiy 57172e48ed 🔨 ⚙️ CMake: Add NOSOUND option 5 years ago
Gleb Mazovetskiy acee2ef14c 🎉 Switch from SDL_mixer to SDL_audiolib 5 years ago
Jmgr c33182d6de Modernize deprecated headers 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f04b5501ef 🚚 Desolve types.h 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo 4ee84aea1a ♻️ Change BOOLEAN to bool 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo 6f1498d315 🚚 Move structures to there respective headers 5 years ago
Gleb Mazovetskiy 0c2284a091 Respect sfx_STREAM in PlaySFX 5 years ago
Anders Jenbo 36a196389b Fix remaning basic compiler errors and warnings 5 years ago
Anders Jenbo 2927a64d4d Reorder sound.cpp 5 years ago
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 5 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Joel Falcou c4223d4c29 Per file basis use of extern C 6 years ago
Joel Falcou 64d26a7934 Sanitize use of namespace 6 years ago
galaxyhaxz f89204e7dd Fix function/var names (effects/sound) 6 years ago
Anders Jenbo 6e9987cc93 Rename dsound and it nolonger reflects DirectSound 6 years ago
Anders Jenbo 1d03064fee Clean up sound code 7 years ago
Anders Jenbo 6fba17eec5 Correct GLOBAL types based on PSX SYM 3 7 years ago
galaxyhaxz 4e01e03711 Cleanup default calling conventions 7 years ago
Anders Jenbo fda317a24e Clean up storm/sound_update (#663) 7 years ago
Anders Jenbo cfbe27f3b8 Clean up (#568) 7 years ago
Anders Jenbo 77849aea72 Remove unused init (#533) 7 years ago
Anders Jenbo 024d99fc9e C compatability from s (#521) 7 years ago
Anders Jenbo 456d651f55 Clean up more bools related to sound.cpp 8 years ago
Anders Jenbo 5df6a0d771
Sound.cpp (#353) 8 years ago
aperturesecurity 42ce77ce05 Rebirth and Nuke 8 years ago