Browse Source

Correct GLOBAL types based on PSX SYM 3

pull/197/head
Anders Jenbo 7 years ago
parent
commit
6fba17eec5
  1. 2
      Source/cursor.cpp
  2. 2
      Source/cursor.h
  3. 2
      Source/debug.cpp
  4. 2
      Source/debug.h
  5. 2
      Source/diablo.cpp
  6. 16
      Source/error.cpp
  7. 60
      Source/inv.cpp
  8. 2
      Source/items.cpp
  9. 8
      Source/minitext.cpp
  10. 4
      Source/minitext.h
  11. 14
      Source/scrollrt.cpp
  12. 6
      Source/sound.cpp
  13. 6
      Source/sound.h
  14. 18
      Source/stores.cpp
  15. 4
      Source/stores.h
  16. 2
      Source/textdat.cpp
  17. 2
      Source/textdat.h

2
Source/cursor.cpp

@ -5,7 +5,7 @@ int icursH28;
int cursW;
int pcursmonst;
int icursW28;
void *pCursCels;
BYTE *pCursCels;
int icursH;
// inv_item value

2
Source/cursor.h

@ -7,7 +7,7 @@ extern int icursH28;
extern int cursW;
extern int pcursmonst;
extern int icursW28;
extern void *pCursCels;
extern BYTE *pCursCels;
extern int icursH;
extern char pcursinvitem;
extern int icursW;

2
Source/debug.cpp

@ -8,7 +8,7 @@ int seed_index;
int level_seeds[NUMLEVELS];
int seed_table[4096];
void *pSquareCel;
BYTE *pSquareCel;
char dMonsDbg[NUMLEVELS][MAXDUNX][MAXDUNY];
char dFlagDbg[NUMLEVELS][MAXDUNX][MAXDUNY];

2
Source/debug.h

@ -2,7 +2,7 @@
#ifndef __DEBUG_H__
#define __DEBUG_H__
extern void *pSquareCel;
extern BYTE *pSquareCel;
extern char dMonsDbg[NUMLEVELS][MAXDUNX][MAXDUNY];
extern char dFlagDbg[NUMLEVELS][MAXDUNX][MAXDUNY];

2
Source/diablo.cpp

@ -327,7 +327,7 @@ void diablo_parse_flags(char *args)
gbBackBuf = 1;
args += strlen("dd_backbuf");
} else if (_strnicmp("ds_noduplicates", args, strlen("ds_noduplicates")) == 0) {
gbDupSounds = 0;
gbDupSounds = FALSE;
args += strlen("ds_noduplicates");
} else {
c = tolower(*args);

16
Source/error.cpp

@ -85,21 +85,21 @@ void DrawDiabloMsg()
int i, len, off, width, sx, sy;
BYTE c;
CelDecodeOnly(165, 318, (BYTE *)pSTextSlidCels, 1, 12);
CelDecodeOnly(591, 318, (BYTE *)pSTextSlidCels, 4, 12);
CelDecodeOnly(165, 366, (BYTE *)pSTextSlidCels, 2, 12);
CelDecodeOnly(591, 366, (BYTE *)pSTextSlidCels, 3, 12);
CelDecodeOnly(165, 318, pSTextSlidCels, 1, 12);
CelDecodeOnly(591, 318, pSTextSlidCels, 4, 12);
CelDecodeOnly(165, 366, pSTextSlidCels, 2, 12);
CelDecodeOnly(591, 366, pSTextSlidCels, 3, 12);
sx = 173;
for (i = 0; i < 35; i++) {
CelDecodeOnly(sx, 318, (BYTE *)pSTextSlidCels, 5, 12);
CelDecodeOnly(sx, 366, (BYTE *)pSTextSlidCels, 7, 12);
CelDecodeOnly(sx, 318, pSTextSlidCels, 5, 12);
CelDecodeOnly(sx, 366, pSTextSlidCels, 7, 12);
sx += 12;
}
sy = 330;
for (i = 0; i < 3; i++) {
CelDecodeOnly(165, sy, (BYTE *)pSTextSlidCels, 6, 12);
CelDecodeOnly(591, sy, (BYTE *)pSTextSlidCels, 8, 12);
CelDecodeOnly(165, sy, pSTextSlidCels, 6, 12);
CelDecodeOnly(591, sy, pSTextSlidCels, 8, 12);
sy += 12;
}

60
Source/inv.cpp

@ -1,7 +1,7 @@
#include "diablo.h"
BOOL invflag;
void *pInvCels;
BYTE *pInvCels;
BOOL drawsbarflag;
int sgdwLastTime; // check name
@ -170,7 +170,7 @@ void DrawInv()
BOOL invtest[40];
int frame, frame_width, colour, screen_x, screen_y, i, j, ii;
CelDecodeOnly(384, 511, (BYTE *)pInvCels, 1, 320);
CelDecodeOnly(384, 511, pInvCels, 1, 320);
if (plr[myplr].InvBody[INVLOC_HEAD]._itype != ITYPE_NONE) {
InvDrawSlotBack(517, 219, 2 * INV_SLOT_SIZE_PX, 2 * INV_SLOT_SIZE_PX);
@ -186,13 +186,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_HEAD]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, 517, 219, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, 517, 219, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_HEAD]._iStatFlag) {
CelDrawHdrOnly(517, 219, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(517, 219, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(517, 219, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(517, 219, pCursCels, frame, frame_width, 0, 8, 1);
}
}
@ -210,13 +210,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_RING_LEFT]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, 432, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, 432, 365, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_RING_LEFT]._iStatFlag) {
CelDrawHdrOnly(432, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(432, 365, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(432, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(432, 365, pCursCels, frame, frame_width, 0, 8, 1);
}
}
@ -234,13 +234,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_RING_RIGHT]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, 633, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, 633, 365, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_RING_RIGHT]._iStatFlag) {
CelDrawHdrOnly(633, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(633, 365, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(633, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(633, 365, pCursCels, frame, frame_width, 0, 8, 1);
}
}
@ -258,13 +258,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_AMULET]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, 589, 220, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, 589, 220, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_AMULET]._iStatFlag) {
CelDrawHdrOnly(589, 220, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(589, 220, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(589, 220, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(589, 220, pCursCels, frame, frame_width, 0, 8, 1);
}
}
@ -285,13 +285,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_HAND_LEFT]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, screen_x, screen_y, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iStatFlag) {
CelDrawHdrOnly(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(screen_x, screen_y, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(screen_x, screen_y, pCursCels, frame, frame_width, 0, 8, 1);
}
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iLoc == ILOC_TWOHAND) {
@ -303,7 +303,7 @@ void DrawInv()
frame_width == INV_SLOT_SIZE_PX
? &gpBuffer[SCREENXY(581, 160)]
: &gpBuffer[SCREENXY(567, 160)],
(BYTE *)pCursCels, frame, frame_width, 0, 8);
pCursCels, frame, frame_width, 0, 8);
cel_transparency_active = 0;
}
@ -325,13 +325,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, screen_x, screen_y, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iStatFlag) {
CelDrawHdrOnly(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(screen_x, screen_y, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(screen_x, screen_y, pCursCels, frame, frame_width, 0, 8, 1);
}
}
@ -349,13 +349,13 @@ void DrawInv()
if (!plr[myplr].InvBody[INVLOC_CHEST]._iStatFlag) {
colour = ICOL_RED;
}
CelDecodeClr(colour, 517, 320, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, 517, 320, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvBody[INVLOC_CHEST]._iStatFlag) {
CelDrawHdrOnly(517, 320, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(517, 320, pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(517, 320, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(517, 320, pCursCels, frame, frame_width, 0, 8, 1);
}
}
@ -390,19 +390,19 @@ void DrawInv()
colour,
InvRect[j + SLOTXY_INV_FIRST].X + 64,
InvRect[j + SLOTXY_INV_FIRST].Y + 159,
(BYTE *)pCursCels, frame, frame_width, 0, 8);
pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].InvList[ii]._iStatFlag) {
CelDrawHdrOnly(
InvRect[j + SLOTXY_INV_FIRST].X + 64,
InvRect[j + SLOTXY_INV_FIRST].Y + 159,
(BYTE *)pCursCels, frame, frame_width, 0, 8);
pCursCels, frame, frame_width, 0, 8);
} else {
CelDrawHdrLightRed(
InvRect[j + SLOTXY_INV_FIRST].X + 64,
InvRect[j + SLOTXY_INV_FIRST].Y + 159,
(BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
pCursCels, frame, frame_width, 0, 8, 1);
}
}
}
@ -434,13 +434,13 @@ void DrawInvBelt()
colour = ICOL_BLUE;
if (!plr[myplr].SpdList[i]._iStatFlag)
colour = ICOL_RED;
CelDecodeClr(colour, InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDecodeClr(colour, InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, pCursCels, frame, frame_width, 0, 8);
}
if (plr[myplr].SpdList[i]._iStatFlag)
CelDrawHdrOnly(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8);
CelDrawHdrOnly(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, pCursCels, frame, frame_width, 0, 8);
else
CelDrawHdrLightRed(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1);
CelDrawHdrLightRed(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, pCursCels, frame, frame_width, 0, 8, 1);
if (AllItemsList[plr[myplr].SpdList[i].IDidx].iUsable
&& plr[myplr].SpdList[i]._iStatFlag

2
Source/items.cpp

@ -2884,7 +2884,7 @@ void PrintItemPower(char plidx, ItemStruct *x)
void DrawUTextBack()
{
CelDecodeOnly(88, 487, (BYTE *)pSTextBoxCels, 1, 271);
CelDecodeOnly(88, 487, pSTextBoxCels, 1, 271);
#define TRANS_RECT_X 27
#define TRANS_RECT_Y 28

8
Source/minitext.cpp

@ -6,8 +6,8 @@ int qtextSpd;
char qtextflag;
int scrolltexty;
int sgLastScroll;
void *pMedTextCels;
void *pTextBoxCels;
BYTE *pMedTextCels;
BYTE *pTextBoxCels;
const BYTE mfontframe[127] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@ -66,7 +66,7 @@ void InitQTextMsg(int m)
void DrawQTextBack()
{
CelDecodeOnly(88, 487, (BYTE *)pTextBoxCels, 1, 591);
CelDecodeOnly(88, 487, pTextBoxCels, 1, 591);
#define TRANS_RECT_X 27
#define TRANS_RECT_Y 28
@ -241,7 +241,7 @@ void DrawQText()
p++;
}
if (c != 0) {
PrintQTextChr(tx, ty, (BYTE *)pMedTextCels, c);
PrintQTextChr(tx, ty, pMedTextCels, c);
}
tx += mfontkern[c] + 2;
}

4
Source/minitext.h

@ -7,8 +7,8 @@ extern char *qtextptr;
extern int qtextSpd;
extern char qtextflag;
extern int scrolltexty;
extern void *pMedTextCels;
extern void *pTextBoxCels;
extern BYTE *pMedTextCels;
extern BYTE *pTextBoxCels;
void FreeQuestText();
void InitQuestText();

14
Source/scrollrt.cpp

@ -705,7 +705,7 @@ void scrollrt_draw_clipped_dungeon(BYTE *pBuff, int sx, int sy, int dx, int dy,
negMon = dMonster[sx][sy - 1];
if (visiondebug && bFlag & BFLAG_LIT) {
Cel2DecodeHdrOnly(pBuff, (BYTE *)pSquareCel, 1, 64, 0, 8);
Cel2DecodeHdrOnly(pBuff, pSquareCel, 1, 64, 0, 8);
}
if (MissilePreFlag && bFlag & BFLAG_MISSILE) {
DrawClippedMissile(sx, sy, dx, dy, 0, 8, 1);
@ -1171,7 +1171,7 @@ void scrollrt_draw_clipped_dungeon_2(BYTE *pBuff, int sx, int sy, int skipChunks
negMon = dMonster[sx][sy - 1];
if (visiondebug && bFlag & BFLAG_LIT) {
Cel2DecodeHdrOnly(pBuff, (BYTE *)pSquareCel, 1, 64, CelSkip, 8);
Cel2DecodeHdrOnly(pBuff, pSquareCel, 1, 64, CelSkip, 8);
}
if (MissilePreFlag && bFlag & BFLAG_MISSILE) {
DrawClippedMissile(sx, sy, dx, dy, CelSkip, 8, 1);
@ -1601,7 +1601,7 @@ void scrollrt_draw_dungeon(BYTE *pBuff, int sx, int sy, int capChunks, int CelCa
negMon = dMonster[sx][sy - 1];
if (visiondebug && bFlag & BFLAG_LIT) {
CelDecodeHdrOnly(pBuff, (BYTE *)pSquareCel, 1, 64, 0, CelCap);
CelDecodeHdrOnly(pBuff, pSquareCel, 1, 64, 0, CelCap);
}
tx = dx - 96;
ty = dy - 16;
@ -2322,14 +2322,14 @@ void scrollrt_draw_cursor_item()
if (!plr[myplr].HoldItem._iStatFlag) {
col = PAL16_RED + 5;
}
CelDrawHdrClrHL(col, mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8);
CelDrawHdrClrHL(col, mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8);
if (col != PAL16_RED + 5) {
Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8);
Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8);
} else {
Cel2DrawHdrLightRed(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8, 1);
Cel2DrawHdrLightRed(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8, 1);
}
} else {
Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8);
Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8);
}
}

6
Source/sound.cpp

@ -12,9 +12,9 @@ LPDIRECTSOUNDBUFFER sglpDSB;
/* data */
BYTE gbMusicOn = TRUE;
BYTE gbSoundOn = TRUE;
BYTE gbDupSounds = TRUE;
BOOLEAN gbMusicOn = TRUE;
BOOLEAN gbSoundOn = TRUE;
BOOLEAN gbDupSounds = TRUE;
int sgnMusicTrack = 6;
char *sgszMusicTracks[NUM_MUSIC] = {
"Music\\DTowne.wav",

6
Source/sound.h

@ -31,9 +31,9 @@ int sound_get_or_set_sound_volume(int volume);
/* data */
extern BYTE gbMusicOn;
extern BYTE gbSoundOn;
extern BYTE gbDupSounds;
extern BOOLEAN gbMusicOn;
extern BOOLEAN gbSoundOn;
extern BOOLEAN gbDupSounds;
extern char unk_volume[4][2];
#endif /* __SOUND_H__ */

18
Source/stores.cpp

@ -6,7 +6,7 @@ int stextlhold;
ItemStruct boyitem;
int stextshold;
ItemStruct premiumitem[6];
void *pSTextBoxCels;
BYTE *pSTextBoxCels;
int premiumlevel;
int talker;
STextStruct stext[24];
@ -21,7 +21,7 @@ int numpremium;
ItemStruct healitem[20];
ItemStruct golditem;
char storehidx[48];
void *pSTextSlidCels;
BYTE *pSTextSlidCels;
int stextvhold;
int stextsel;
char stextscrldbtn;
@ -130,7 +130,7 @@ void FreeStoreMem()
void DrawSTextBack()
{
CelDecodeOnly(408, 487, (BYTE *)pSTextBoxCels, 1, 271);
CelDecodeOnly(408, 487, pSTextBoxCels, 1, 271);
#define TRANS_RECT_X 347
#define TRANS_RECT_Y 28
@ -247,16 +247,16 @@ void DrawSArrows(int y1, int y2)
yd1 = SStringY[y1] + 204;
yd2 = SStringY[y2] + 204;
if (stextscrlubtn != -1)
CelDecodeOnly(665, yd1, (BYTE *)pSTextSlidCels, 12, 12);
CelDecodeOnly(665, yd1, pSTextSlidCels, 12, 12);
else
CelDecodeOnly(665, yd1, (BYTE *)pSTextSlidCels, 10, 12);
CelDecodeOnly(665, yd1, pSTextSlidCels, 10, 12);
if (stextscrldbtn != -1)
CelDecodeOnly(665, yd2, (BYTE *)pSTextSlidCels, 11, 12);
CelDecodeOnly(665, yd2, pSTextSlidCels, 11, 12);
else
CelDecodeOnly(665, yd2, (BYTE *)pSTextSlidCels, 9, 12);
CelDecodeOnly(665, yd2, pSTextSlidCels, 9, 12);
yd1 += 12;
for (yd3 = yd1; yd3 < yd2; yd3 += 12) {
CelDecodeOnly(665, yd3, (BYTE *)pSTextSlidCels, 14, 12);
CelDecodeOnly(665, yd3, pSTextSlidCels, 14, 12);
}
if (stextsel == 22)
yd3 = stextlhold;
@ -266,7 +266,7 @@ void DrawSArrows(int y1, int y2)
yd3 = 1000 * (stextsval + ((yd3 - stextup) >> 2)) / (storenumh - 1) * (SStringY[y2] - SStringY[y1] - 24) / 1000;
else
yd3 = 0;
CelDecodeOnly(665, SStringY[y1 + 1] + 204 + yd3, (BYTE *)pSTextSlidCels, 13, 12);
CelDecodeOnly(665, SStringY[y1 + 1] + 204 + yd3, pSTextSlidCels, 13, 12);
}
void DrawSTextHelp()

4
Source/stores.h

@ -8,7 +8,7 @@ extern int stextlhold;
extern ItemStruct boyitem;
extern int stextshold;
extern ItemStruct premiumitem[6];
extern void *pSTextBoxCels;
extern BYTE *pSTextBoxCels;
extern int premiumlevel;
extern int talker;
extern STextStruct stext[24];
@ -23,7 +23,7 @@ extern int numpremium;
extern ItemStruct healitem[20];
extern ItemStruct golditem;
extern char storehidx[48];
extern void *pSTextSlidCels;
extern BYTE *pSTextSlidCels;
extern int stextvhold;
extern int stextsel;
extern char stextscrldbtn;

2
Source/textdat.cpp

@ -506,4 +506,4 @@ const TextDataStruct alltext[259] = {
{ "Thank goodness you've returned!\nMuch has changed since you lived here, my friend. All was peaceful until the dark riders came and destroyed our village. Many were cut down where they stood, and those who took up arms were slain or dragged away to become slaves - or worse. The church at the edge of town has been desecrated and is being used for dark rituals. The screams that echo in the night are inhuman, but some of our townsfolk may yet survive. Follow the path that lies between my tavern and the blacksmith shop to find the church and save who you can. \n \nPerhaps I can tell you more if we speak again. Good luck.|",
1, 5, TSFX_TAVERN0 }
};
const int gdwAllTextEntries = 259; /* unused */
const DWORD gdwAllTextEntries = 259; /* unused */

2
Source/textdat.h

@ -3,6 +3,6 @@
#define __TEXTDAT_H__
extern const TextDataStruct alltext[259];
extern const int gdwAllTextEntries;
extern const DWORD gdwAllTextEntries;
#endif /* __TEXTDAT_H__ */

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