Browse Source

Clean up (#568)

* Clean up mana checks

* Don't expose static globals
pull/25/head
Anders Jenbo 7 years ago committed by Robin Eklind
parent
commit
cfbe27f3b8
  1. 9
      Source/control.h
  2. 13
      Source/diablo.h
  3. 2
      Source/dthread.h
  4. 2
      Source/dx.h
  5. 2
      Source/effects.h
  6. 2
      Source/engine.h
  7. 3
      Source/gamemenu.h
  8. 2
      Source/gmenu.h
  9. 2
      Source/interfac.h
  10. 6
      Source/inv.h
  11. 7
      Source/minitext.h
  12. 1
      Source/monster.h
  13. 7
      Source/mpqapi.h
  14. 3
      Source/msgcmd.h
  15. 16
      Source/multi.h
  16. 13
      Source/nthread.h
  17. 12
      Source/objects.cpp
  18. 1
      Source/palette.h
  19. 15
      Source/scrollrt.h
  20. 7
      Source/sound.h
  21. 1
      Source/sync.h
  22. 6
      Source/towners.h

9
Source/control.h

@ -2,8 +2,6 @@
#ifndef __CONTROL_H__
#define __CONTROL_H__
extern char sgbNextTalkSave; // weak
extern char sgbTalkSavePos; // weak
extern void *pDurIcons;
extern void *pChrButtons;
extern BOOL drawhpflag; // idb
@ -13,12 +11,10 @@ extern int chrbtn[4];
extern void *pMultiBtns;
extern void *pPanelButtons;
extern void *pChrPanel;
extern int lvlbtndown; // weak
extern char sgszTalkSave[8][80];
extern int lvlbtndown; // weak
extern int dropGoldValue; // idb
extern BOOL drawmanaflag; // idb
extern BOOL chrbtnactive;
extern char sgszTalkMsg[80];
extern void *pPanelText;
extern int frame_4B8800; // idb
extern char *pLifeBuff;
@ -30,8 +26,7 @@ extern BOOL pinfoflag;
extern int talkbtndown[3];
extern int pSpell; // weak
extern char *pManaBuff;
extern int infoclr; // weak
extern int sgbPlrTalkTbl; // weak // should be char [4]
extern int infoclr; // weak
extern void *pGBoxBuff;
extern void *pSBkBtnCel;
extern char tempstr[256];

13
Source/diablo.h

@ -24,13 +24,12 @@ extern int drawpanflag; // weak
extern int visiondebug; // weak
extern int scrollflag; /* unused */
extern BOOL light4flag;
extern int leveldebug; // weak
extern int monstdebug; // weak
extern int trigdebug; /* unused */
extern int setseed; // weak
extern int debugmonsttypes; // weak
extern int PauseMode; // weak
extern int sgnTimeoutCurs;
extern int leveldebug; // weak
extern int monstdebug; // weak
extern int trigdebug; /* unused */
extern int setseed; // weak
extern int debugmonsttypes; // weak
extern int PauseMode; // weak
extern char sgbMouseDown; // weak
extern int color_cycle_timer; // weak

2
Source/dthread.h

@ -3,9 +3,7 @@
#define __DTHREAD_H__
extern unsigned int glpDThreadId; // idb
extern TMegaPkt *sgpInfoHead; /* may not be right struct */
extern BOOLEAN dthread_running;
extern HANDLE sghWorkToDoEvent;
void __cdecl dthread_init_mutex();
void __cdecl dthread_cleanup_mutex_atexit();

2
Source/dx.h

@ -2,10 +2,8 @@
#ifndef __DX_H__
#define __DX_H__
extern Screen *sgpBackBuf;
extern IDirectDraw *lpDDInterface;
extern IDirectDrawPalette *lpDDPalette; // idb
extern int sgdwLockCount;
extern Screen *gpBuffer;
extern IDirectDrawSurface *lpDDSBackBuf;
extern IDirectDrawSurface *lpDDSPrimary;

2
Source/effects.h

@ -34,6 +34,4 @@ extern const char monster_action_sounds[]; // idb
/* data */
extern TSFX sgSFX[NUM_SFX];
#endif /* __EFFECTS_H__ */

2
Source/engine.h

@ -8,8 +8,6 @@
extern char gbPixelCol; // automap pixel color 8-bit (palette entry)
extern int dword_52B970; // bool flip - if y < x
extern int orgseed; // weak
extern int sgnWidth;
extern int sglGameSeed; // weak
extern int SeedCount; // weak
extern int dword_52B99C; // bool valid - if x/y are in bounds

3
Source/gamemenu.h

@ -26,9 +26,6 @@ int __cdecl gamemenu_slider_gamma();
void __cdecl gamemenu_color_cycling();
/* rdata */
extern TMenuItem sgSingleMenu[6];
extern TMenuItem sgMultiMenu[5];
extern TMenuItem sgOptionMenu[6];
extern char *music_toggle_names[];
extern char *sound_toggle_names[];
extern char *color_cycling_toggle_names[];

2
Source/gmenu.h

@ -5,14 +5,12 @@
extern void *optbar_cel;
extern BOOLEAN byte_634464; // weak
extern void *PentSpin_cel;
extern TMenuItem *sgpCurrItem;
extern void *BigTGold_cel;
extern int dword_634474; // weak
extern char byte_634478; // weak
extern void(__cdecl *dword_63447C)();
extern TMenuItem *dword_634480; // idb
extern void *option_cel;
extern void *sgpLogo;
extern int dword_63448C; // weak
void __cdecl gmenu_draw_pause();

2
Source/interfac.h

@ -2,8 +2,6 @@
#ifndef __INTERFAC_H__
#define __INTERFAC_H__
extern void *sgpBackCel;
extern int sgdwProgress;
extern int progress_id; // idb
void __cdecl interface_msg_pump();

6
Source/inv.h

@ -3,9 +3,7 @@
#define __INV_H__
extern BOOL invflag;
extern void *pInvCels;
extern int drawsbarflag; // idb
extern int sgdwLastTime; // check name
void __cdecl FreeInvGFX();
void __cdecl InitInv();
@ -48,10 +46,6 @@ void __cdecl DoTelekinesis();
int __fastcall CalculateGold(int pnum);
int __cdecl DropItemBeforeTrig();
/* rdata */
extern const InvXY InvRect[73];
/* data */
extern int AP2x2Tbl[10]; // weak

7
Source/minitext.h

@ -4,10 +4,9 @@
extern int qtexty; // weak
extern char *qtextptr;
extern int qtextSpd; // weak
extern char qtextflag; // weak
extern int scrolltexty; // weak
extern int sgLastScroll; // weak
extern int qtextSpd; // weak
extern char qtextflag; // weak
extern int scrolltexty; // weak
extern void *pMedTextCels;
extern void *pTextBoxCels;

1
Source/monster.h

@ -6,7 +6,6 @@ extern int MissileFileFlag; // weak
extern int monstkills[MAXMONSTERS];
extern int monstactive[MAXMONSTERS];
extern int nummonsters;
extern int sgbSaveSoundOn; // weak
extern MonsterStruct monster[MAXMONSTERS];
extern int totalmonsters; // weak
extern CMonster Monsters[16];

7
Source/mpqapi.h

@ -2,12 +2,9 @@
#ifndef __MPQAPI_H__
#define __MPQAPI_H__
extern int sgdwMpqOffset; // idb
extern char mpq_buf[4096];
extern _HASHENTRY *sgpHashTbl;
extern BOOLEAN save_archive_modified; // weak
extern _BLOCKENTRY *sgpBlockTbl;
extern BOOLEAN save_archive_open; // weak
extern BOOLEAN save_archive_open; // weak
BOOL __fastcall mpqapi_set_hidden(const char *pszArchive, BOOL hidden);
void __fastcall mpqapi_store_creation_time(const char *pszArchive, int dwChar);
@ -42,6 +39,4 @@ BOOLEAN __cdecl mpqapi_can_seek();
/* data */
extern HANDLE sghArchive; // idb
#endif /* __MPQAPI_H__ */

3
Source/msgcmd.h

@ -2,9 +2,6 @@
#ifndef __MSGCMD_H__
#define __MSGCMD_H__
extern ChatCmd sgChat_Cmd;
extern int sgdwMsgCmdTimer;
void __cdecl msgcmd_init_event();
void __cdecl msgcmd_cleanup_chatcmd_atexit();
void __cdecl msgcmd_cleanup_chatcmd(void);

16
Source/multi.h

@ -3,28 +3,16 @@
#define __MULTI_H__
extern char gbSomebodyWonGameKludge; // weak
extern TBuffer sgHiPriBuf;
extern char szPlayerDescript[128];
extern short sgwPackPlrOffsetTbl[MAX_PLRS];
extern PkPlayerStruct netplr[MAX_PLRS];
extern char sgbPlayerTurnBitTbl[MAX_PLRS];
extern char sgbPlayerLeftGameTbl[MAX_PLRS];
extern int sgbSentThisCycle; // idb
extern int dword_678628; // weak
extern int dword_678628; // weak
extern BYTE gbActivePlayers;
extern char gbGameDestroyed; // weak
extern char sgbSendDeltaTbl[MAX_PLRS];
extern _gamedata sgGameInitInfo;
extern char byte_678640; // weak
extern int sglTimeoutStart; // weak
extern int sgdwPlayerLeftReasonTbl[MAX_PLRS];
extern TBuffer sgLoPriBuf;
extern unsigned int sgdwGameLoops; // idb
extern char byte_678640; // weak
extern BYTE gbMaxPlayers;
extern char sgbTimeout; // weak
extern char szPlayerName[128];
extern BYTE gbDeltaSender; // weak
extern int sgbNetInited; // weak
extern int player_state[MAX_PLRS];
void __fastcall multi_msg_add(BYTE *a1, unsigned char a2);

13
Source/nthread.h

@ -9,14 +9,11 @@ extern char nthread_should_run; // weak
extern DWORD gdwTurnsInTransit; // weak
extern int glpMsgTbl[4];
extern unsigned int glpNThreadId;
extern char sgbSyncCountdown; // weak
extern int turn_upper_bit; // weak
extern char byte_679758; // weak
extern char sgbPacketCountdown; // weak
extern char sgbThreadIsRunning; // weak
extern int gdwLargestMsgSize; // weak
extern int gdwNormalMsgSize; // weak
extern int last_tick; // weak
extern int turn_upper_bit; // weak
extern char byte_679758; // weak
extern int gdwLargestMsgSize; // weak
extern int gdwNormalMsgSize; // weak
extern int last_tick; // weak
void __cdecl nthread_init_mutex();
void __cdecl nthread_cleanup_mutex_atexit();

12
Source/objects.cpp

@ -4191,11 +4191,11 @@ void __fastcall OperateShrine(int pnum, int i, int sType)
plr[pnum]._pMana -= v72;
plr[pnum]._pMaxManaBase -= v72;
plr[pnum]._pMaxMana -= v72;
if ((signed int)(plr[pnum]._pMana & 0xFFFFFFC0) <= 0) {
if (plr[pnum]._pMana >> 6 <= 0) {
plr[pnum]._pMana = min;
plr[pnum]._pManaBase = 0;
}
if ((signed int)(plr[pnum]._pMaxMana & 0xFFFFFFC0) <= 0) {
if (plr[pnum]._pMaxMana >> 6 <= 0) {
plr[pnum]._pMaxMana = max;
plr[pnum]._pMaxManaBase = 0;
}
@ -4316,11 +4316,11 @@ void __fastcall OperateShrine(int pnum, int i, int sType)
plr[pnum]._pMana -= v72;
plr[pnum]._pMaxManaBase -= v72;
plr[pnum]._pMaxMana -= v72;
if ((signed int)(plr[pnum]._pMana & 0xFFFFFFC0) <= 0) {
if (plr[pnum]._pMana >> 6 <= 0) {
plr[pnum]._pMana = min;
plr[pnum]._pManaBase = 0;
}
if ((signed int)(plr[pnum]._pMaxMana & 0xFFFFFFC0) <= 0) {
if (plr[pnum]._pMaxMana >> 6 <= 0) {
plr[pnum]._pMaxMana = max;
plr[pnum]._pMaxManaBase = 0;
}
@ -4408,11 +4408,11 @@ void __fastcall OperateShrine(int pnum, int i, int sType)
plr[pnum]._pMana -= v72;
plr[pnum]._pMaxManaBase -= v72;
plr[pnum]._pMaxMana -= v72;
if ((signed int)(plr[pnum]._pMana & 0xFFFFFFC0) <= 0) {
if (plr[pnum]._pMana >> 6 <= 0) {
plr[pnum]._pMana = min;
plr[pnum]._pManaBase = 0;
}
if ((signed int)(plr[pnum]._pMaxMana & 0xFFFFFFC0) <= 0) {
if (plr[pnum]._pMaxMana >> 6 <= 0) {
plr[pnum]._pMaxMana = max;
plr[pnum]._pMaxManaBase = 0;
}

1
Source/palette.h

@ -34,6 +34,5 @@ void __fastcall palette_set_color_cycling(BOOLEAN enabled);
extern int gamma_correction; // idb
extern BOOL color_cycling_enabled;
extern BOOLEAN sgbFadedIn;
#endif /* __PALETTE_H__ */

15
Source/scrollrt.h

@ -4,23 +4,14 @@
extern int light_table_index; // weak
extern int screen_y_times_768[1024];
extern unsigned int sgdwCursWdtOld; // idb
extern int sgdwCursX; // idb
extern int sgdwCursY; // idb
extern unsigned char *gpBufEnd; // weak
extern int sgdwCursHgt;
extern DWORD level_cel_block; // weak
extern int sgdwCursXOld; // idb
extern int sgdwCursYOld; // idb
extern char arch_draw_type; // weak
extern unsigned char *gpBufEnd; // weak
extern DWORD level_cel_block; // weak
extern char arch_draw_type; // weak
extern DDSURFACEDESC DDS_desc;
extern int cel_transparency_active; // weak
extern int level_piece_id; // weak
extern int sgdwCursWdt;
extern int(__fastcall *DrawPlrProc)(int player_num, int x, int y, int screen_x, int screen_y, void *cl2_buf, int frame, int frame_width, int a9, int a10);
extern char sgSaveBack[8192];
extern int draw_monster_num; // weak
extern int sgdwCursHgtOld; // idb
void __cdecl ClearCursor();
void __fastcall DrawMissile(int x, int y, int sx, int sy, int a5, int a6, int del_flag);

7
Source/sound.h

@ -3,13 +3,8 @@
#define __SOUND_H__
extern IDirectSoundBuffer *DSBs[8];
extern LPDIRECTSOUND sglpDS;
extern char gbSndInited;
extern int sglMusicVolume;
extern int sglSoundVolume;
extern HMODULE hDsound_dll;
extern void *sgpMusicTrack;
extern IDirectSoundBuffer *sglpDSB;
void __fastcall snd_update(BOOL bStopAll);
void __fastcall snd_stop_snd(TSnd *pSnd);
@ -39,8 +34,6 @@ int __fastcall sound_get_or_set_sound_volume(int volume);
extern BYTE gbMusicOn;
extern BYTE gbSoundOn;
extern BYTE gbDupSounds;
extern int sgnMusicTrack;
extern char *sgszMusicTracks[6];
extern char unk_volume[4][2];
#endif /* __SOUND_H__ */

1
Source/sync.h

@ -6,7 +6,6 @@ extern short sync_word_6AA708[MAXMONSTERS];
extern int syncmonsters; // weak
extern short sync_word_6AA89C[MAXMONSTERS];
extern int syncitems;
extern int sgnSyncPInv; // weak
int __fastcall sync_all_monsters(TSyncHeader *packet, int size);
void __cdecl sync_one_monster();

6
Source/towners.h

@ -2,10 +2,8 @@
#ifndef __TOWNERS_H__
#define __TOWNERS_H__
extern int storeflag; // weak
extern int sgnCowMsg;
extern int numtowners; // idb
extern DWORD sgdwCowClicks;
extern int storeflag; // weak
extern int numtowners; // idb
extern int bannerflag; // weak // unused 0x6AAC28
extern int boyloadflag; // weak
extern void *pCowCels; // idb

Loading…
Cancel
Save