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@ -184,6 +184,7 @@ void FreeGame()
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FreeDebugGFX(); |
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#endif |
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FreeGameMem(); |
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music_stop(); |
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} |
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bool ProcessInput() |
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@ -666,7 +667,6 @@ void GameEventHandler(uint32_t uMsg, int32_t wParam, int32_t lParam)
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nthread_ignore_mutex(true); |
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PaletteFadeOut(8); |
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sound_stop(); |
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music_stop(); |
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LastMouseButtonAction = MouseActionType::None; |
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sgbMouseDown = CLICK_NONE; |
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ShowProgress((interface_mode)uMsg); |
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@ -1638,8 +1638,6 @@ void InitKeymapActions()
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void FreeGameMem() |
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{ |
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music_stop(); |
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pDungeonCels = nullptr; |
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pMegaTiles = nullptr; |
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pLevelPieces = nullptr; |
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@ -1703,6 +1701,7 @@ bool StartGame(bool bNewGame, bool bSinglePlayer)
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void diablo_quit(int exitStatus) |
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{ |
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FreeGameMem(); |
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music_stop(); |
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DiabloDeinit(); |
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exit(exitStatus); |
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} |
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@ -1977,7 +1976,14 @@ void DisableInputWndProc(uint32_t uMsg, int32_t /*wParam*/, int32_t lParam)
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void LoadGameLevel(bool firstflag, lvl_entry lvldir) |
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{ |
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music_stop(); |
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_music_id neededTrack; |
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if (currlevel >= 17) |
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neededTrack = currlevel > 20 ? TMUSIC_L5 : TMUSIC_L6; |
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else |
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neededTrack = static_cast<_music_id>(leveltype); |
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if (neededTrack != sgnMusicTrack) |
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music_stop(); |
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if (pcurs > CURSOR_HAND && pcurs < CURSOR_FIRSTITEM) { |
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NewCursor(CURSOR_HAND); |
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} |
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@ -2216,10 +2222,8 @@ void LoadGameLevel(bool firstflag, lvl_entry lvldir)
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ActivateVirtualGamepad(); |
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#endif |
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if (currlevel >= 17) |
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music_start(currlevel > 20 ? TMUSIC_L5 : TMUSIC_L6); |
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else |
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music_start(leveltype); |
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if (sgnMusicTrack != neededTrack) |
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music_start(neededTrack); |
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if (MinimizePaused) { |
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music_mute(); |
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