@ -1,3 +1,8 @@
/**
* @file automap_render.cpp
*
* Line drawing routines for the automap.
*/
#include "engine/render/automap_render.hpp"
namespace devilution {
@ -1,4 +1,5 @@
/** @file automap_render.hpp
* @file automap_render.hpp
* Defines 2 sets of rendering primitives for drawing automap lines.
* 1. DrawMapLine* - used for rendering most map lines - 2 pixels horizontally for each pixel vertically.
* @file cel_render.hpp
* CEL rendering.
#include "engine/render/cel_render.hpp"
#include <cstddef>
@ -1,4 +1,8 @@
* @file cl2_render.cpp
* CL2 rendering.
#include "cl2_render.hpp"
#include "engine/render/common_impl.h"
@ -1,4 +1,6 @@
* @file common_impl.h
* Common code for implementing various renderers.
#pragma once