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D-pad is now modeled as a hat, not four separate buttons.

pull/1888/head
staphen 5 years ago committed by Anders Jenbo
parent
commit
24ca0b8a87
  1. 17
      CMake/ctr/n3ds_defs.cmake

17
CMake/ctr/n3ds_defs.cmake

@ -22,6 +22,15 @@ set(DEFAULT_HEIGHT 480)
#SDL Joystick axis mapping (circle-pad)
set(JOY_AXIS_LEFTX 0)
set(JOY_AXIS_LEFTY 1)
#SDL Joystick hat mapping (D-pad)
set(JOY_HAT_DPAD_UP_HAT 0)
set(JOY_HAT_DPAD_RIGHT_HAT 0)
set(JOY_HAT_DPAD_DOWN_HAT 0)
set(JOY_HAT_DPAD_LEFT_HAT 0)
set(JOY_HAT_DPAD_UP 1)
set(JOY_HAT_DPAD_RIGHT 2)
set(JOY_HAT_DPAD_DOWN 4)
set(JOY_HAT_DPAD_LEFT 8)
#SDL Joystick button mapping (A / B and X / Y inverted)
set(JOY_BUTTON_A 2)
set(JOY_BUTTON_B 1)
@ -31,9 +40,5 @@ set(JOY_BUTTON_LEFTSHOULDER 5)
set(JOY_BUTTON_RIGHTSHOULDER 6)
set(JOY_BUTTON_BACK 7)
set(JOY_BUTTON_START 0)
set(JOY_BUTTON_DPAD_DOWN 8)
set(JOY_BUTTON_DPAD_LEFT 9)
set(JOY_BUTTON_DPAD_UP 10)
set(JOY_BUTTON_DPAD_RIGHT 11)
set(JOY_BUTTON_TRIGGERLEFT 12)
set(JOY_BUTTON_TRIGGERRIGHT 13)
set(JOY_BUTTON_TRIGGERLEFT 8)
set(JOY_BUTTON_TRIGGERRIGHT 9)

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