..
.clang-format
Reformat the .clang-format files
6 years ago
all.h
✨ Monster health bar
5 years ago
appfat.cpp
Converte all Levels when cross loading saves
5 years ago
appfat.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
automap.cpp
🚨 Add missing cases to most switches
5 years ago
automap.h
♻️ Clean up automap.cpp
5 years ago
capture.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
capture.h
Per file basis use of extern C
6 years ago
codec.cpp
eliminate unused code
5 years ago
codec.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
control.cpp
🐛 Fix loading of sorceror graphics
5 years ago
control.h
♻️ Apply proper types to PlayerStruct
5 years ago
cursor.cpp
🚨 Fix a handful of warnings from Clang
5 years ago
cursor.h
Unifcy a chunk of Hellfire's code pathts
5 years ago
dead.cpp
eliminate unused code
5 years ago
dead.h
Notes of untimly header cleanups
5 years ago
debug.cpp
♻️ Remove all usage of basic WIN32 types
5 years ago
debug.h
Strip out debug features from the release builds
5 years ago
diablo.cpp
Handle D-Pad / Left stick in UI every frame
5 years ago
diablo.h
🚩 Add ini toggle for FPS Limit. Enabled by default. ( #1165 )
5 years ago
doom.cpp
Migrate `CelDraw` to `CelDrawTo`
5 years ago
doom.h
Migrate `CelDraw` to `CelDrawTo`
5 years ago
drlg_l1.cpp
♻️ Use if instead of switch for bool cases
5 years ago
drlg_l1.h
eliminate unused code
5 years ago
drlg_l2.cpp
dlrg: Place constants in an anonymous namespace ( #1114 )
5 years ago
drlg_l2.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
drlg_l3.cpp
[diablo] 🐛 Fix incorrect dirt tiles in lavepools
5 years ago
drlg_l3.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
drlg_l4.cpp
♻️ Use if instead of switch for bool cases
5 years ago
drlg_l4.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
dthread.cpp
unify checks for single and multiplayer
5 years ago
dthread.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
dx.h
🚨 Resolve remaning c-style warnings
5 years ago
effects.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
effects.h
✨ Allow playing specific sounds with 'PlaySfx'
5 years ago
encrypt.cpp
get rid of a few warnings
5 years ago
encrypt.h
get rid of a few warnings
5 years ago
engine.cpp
♻️ Apply proper types to PlayerStruct
5 years ago
engine.h
Get rid of SCREEN_X / SCREEN_Y
5 years ago
error.cpp
Completely replace gpBuffer with CelOutputBuffer
5 years ago
error.h
Pass CelOutputBuffer to game text printing ( #1095 )
5 years ago
gamemenu.cpp
♻️ Make options struct hierarchical
5 years ago
gamemenu.h
Revamp ini options and sync in multiplayer
5 years ago
gendung.cpp
Strip out debug features from the release builds
5 years ago
gendung.h
eliminate unused code
5 years ago
gmenu.cpp
Thumb stick / DPad repeating navigation in DiabloUI, gmenu, and quest log ( #1206 )
5 years ago
gmenu.h
Migrate `CelDraw` to `CelDrawTo`
5 years ago
help.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
help.h
Enginify `trans_rect`
5 years ago
init.cpp
Hellfire: Better error if some MPQs are missing
5 years ago
init.h
Add test for vanilla pfile_write_hero()
5 years ago
interfac.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
interfac.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
inv.cpp
💄 Apply code style
5 years ago
inv.h
✨ Autoequip items on purchase
5 years ago
itemdat.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
itemdat.h
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
items.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
items.h
♻️ Apply proper types to PlayerStruct
5 years ago
lighting.cpp
✅ Test CrawlTable
5 years ago
lighting.h
♻️ Use explicit types and remove globals from save file logic
5 years ago
loadsave.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
loadsave.h
♻️ Use explicit types and remove globals from save file logic
5 years ago
mainmenu.cpp
♻️ Make options struct hierarchical
5 years ago
mainmenu.h
Correct some incorrect bool operations
5 years ago
minitext.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
minitext.h
Enginify `trans_rect`
5 years ago
misdat.cpp
Clean up missile function names
5 years ago
misdat.h
Clean up missile types
5 years ago
missiles.cpp
[diablo] 🐛 Better direction calculation
5 years ago
missiles.h
✅ Test GetDirection
5 years ago
monstdat.cpp
♻️ Move monster.h related structs and enums and apply propper types
5 years ago
monstdat.h
♻️ Move monster.h related structs and enums and apply propper types
5 years ago
monster.cpp
💄 Apply code style
5 years ago
monster.h
♻️ Move monster.h related structs and enums and apply propper types
5 years ago
movie.cpp
🐛 Fix console output on Windows and SDL1 targets
5 years ago
movie.h
eliminate unused code
5 years ago
mpqapi.cpp
♻️ Use explicit types and remove globals from save file logic
5 years ago
mpqapi.h
Notes of untimly header cleanups
5 years ago
msg.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
msg.h
Use sized types for network messages
5 years ago
multi.cpp
💄 Apply code style
5 years ago
multi.h
🚩 Add option for disabeling frindly fire ( #1104 )
5 years ago
nthread.cpp
Revamp ini options and sync in multiplayer
5 years ago
nthread.h
eliminate unused code
5 years ago
objdat.cpp
Fix a few compiler warnings
5 years ago
objdat.h
Fix a few compiler warnings
5 years ago
objects.cpp
🚨 Add missing cases to most switches
5 years ago
objects.h
♻️ change QuestTalkData in to an array of _speech_id
5 years ago
pack.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
pack.h
♻️ Use explicit types and remove globals from save file logic
5 years ago
palette.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
palette.h
Revamp ini options and sync in multiplayer
5 years ago
path.cpp
♻️ Apply proper types to PlayerStruct
5 years ago
path.h
♻️ Apply proper types to PlayerStruct
5 years ago
pfile.cpp
♻️ Use explicit types and remove globals from save file logic
5 years ago
pfile.h
🚚 Move 'PlayerStruct' to 'player.h'
5 years ago
player.cpp
🐛 Fix loading of sorceror graphics
5 years ago
player.h
🐛 Fix loading of sorceror graphics
5 years ago
plrmsg.cpp
💄 Apply code style
5 years ago
plrmsg.h
Pass CelOutputBuffer to game text printing ( #1095 )
5 years ago
portal.cpp
fix portals
5 years ago
portal.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
quests.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
quests.h
Add ini toggle for All Quests for Single Player. Disabled by default.
5 years ago
render.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
render.h
Migrate the rest of drawing away from gpBufEnd
5 years ago
restrict.cpp
Remove MAX_PATH restriction ( #898 )
5 years ago
restrict.h
Clean up restrict.h
5 years ago
scrollrt.cpp
Get rid of SCREEN_X / SCREEN_Y
5 years ago
scrollrt.h
Completely replace gpBuffer with CelOutputBuffer
5 years ago
setmaps.cpp
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
setmaps.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
sha.cpp
get rid of a few warnings
5 years ago
sha.h
Notes of untimly header cleanups
5 years ago
sound.h
Respect sfx_STREAM in PlaySFX
5 years ago
spelldat.cpp
Merge a large chunk of Hellfire the code paths
5 years ago
spelldat.h
Merge branch 'master' of github.com:diasurgical/devilution
6 years ago
spells.cpp
♻️ Remove all usage of basic WIN32 types
5 years ago
spells.h
♻️ Remove all usage of basic WIN32 types
5 years ago
stores.cpp
🚨 Add missing cases to most switches
5 years ago
stores.h
Migrate DrawSLine away from gpBuffer
5 years ago
sync.cpp
[diablo] 🐛 Correct spelling of Sorcerer
5 years ago
sync.h
Some additional clean up
5 years ago
textdat.cpp
Add barmaid's unused/missing transcriptions ( #1092 )
5 years ago
textdat.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
themes.cpp
Fix RNG diverging during level generation depending on the code path
5 years ago
themes.h
Merge branch 'master' of github.com:diasurgical/devilution
5 years ago
tmsg.cpp
Revamp ini options and sync in multiplayer
5 years ago
tmsg.h
Use sized types for network messages
5 years ago
town.cpp
Clean up rendering
5 years ago
town.h
Some additional clean up
5 years ago
towners.cpp
♻️ Allow towners to be initialized in any order
5 years ago
towners.h
♻️ change QuestTalkData in to an array of _speech_id
5 years ago
track.cpp
Revamp ini options and sync in multiplayer
5 years ago
track.h
Some additional clean up
5 years ago
trigs.cpp
Remove items dropping before entering level ( #1010 )
5 years ago
trigs.h
Notes of untimly header cleanups
5 years ago