425 Commits (dd73ff2cf06fabb5d7e279d103cef7c533bf29d8)

Author SHA1 Message Date
Anders Jenbo dd73ff2cf0
🚩 Add option for disabeling frindly fire (#1104) 5 years ago
Juliano Leal Goncalves 37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 5 years ago
Anders Jenbo 39999791b3 Revamp ini options and sync in multiplayer 5 years ago
Anders Jenbo f87bc0ca8b Clea up some duplicate item code 5 years ago
Anders Jenbo 70ca20b59f Clean up Hellfire special cases 5 years ago
Anders Jenbo b4e78c5e79 Remove some unused junk 5 years ago
pionere e240dcd606 code cleanup using std::max 5 years ago
pionere f5c1079d6f eliminate unused code 5 years ago
Anders Jenbo 60d3e9ceb1 Clean up rendering 5 years ago
Anders Jenbo 480792c53b [hellfire] Fix new gold piles having the wrong graphics 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
Anders Jenbo 7d39c4c9d1 Remove checks for duplicate items 5 years ago
pionere f22907e2e6 remove unnecessary (and wrong) stat value checks 5 years ago
qndel 8186d9f174
update damage after leveling up (#1002) 5 years ago
FluffyQuack e7486163af Refactored StartWalk(), StartWalk2(), and StartWalk3() into one function, and added some comments. 5 years ago
FluffyQuack 007b5a576c Refactored DoWalk(), DoWalk2(), and DoWalk3() into one function and added comments. 5 years ago
qndel 6788d6a351 fix knockback light 5 years ago
Anders Jenbo dcde3cd3c8 Fix old save games where some monsters hade 0 instea of NO_LIGHT 5 years ago
Anders Jenbo 9c0bc202c8 Fix additional wrong checks for monsters lights 5 years ago
Anders Jenbo fdf5d514b6 Remove redundant code from CastSpell 5 years ago
Anders Jenbo 374e8177ef Remove wave.cpp 5 years ago
Anders Jenbo 94e7ee9496 Add test for PM_DoGotHit 5 years ago
FluffyQuack e3d1b19761 A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well. 5 years ago
Anders Jenbo b0ef605e02 Fix build 5 years ago
Anders Jenbo c17b4bb4d3 [hellfire] Fix defaying items in right hand multiplayer 5 years ago
Anders Jenbo d68c8c1cc8 Fix issues related to cross loading save games 5 years ago
Anders Jenbo 00e3ff08ae Unify majorty of monster.cpp 5 years ago
Anders Jenbo 0c01aa9928 [hellfire] M_TryH2HHit 5 years ago
Anders Jenbo 1e86577fc8 Some random cleanups 5 years ago
Anders Jenbo 2f4b66f844 Unify most of Hellfire's player code 5 years ago
Anders Jenbo e19150bd0a [hellfire] NetInit 5 years ago
Anders Jenbo abec004ba6 [hellfire] PosOkPlayer 5 years ago
Anders Jenbo 8bf14c1e13 [hellfire] PM_DoAttack 5 years ago
Anders Jenbo 7c22dd2bd5 [hellfire] PlrHitPlr 5 years ago
Anders Jenbo 51c6104edf [hellfire] StartPlrHit 5 years ago
Anders Jenbo 8d27b1db63 [hellfire] CreatePlayer 5 years ago
Anders Jenbo d05f4fbe15 Merge recently cleaned hellfire code 5 years ago
Anders Jenbo 8c261d0966 Merge remaning clean Hellfire code paths 5 years ago
Anders Jenbo 9cefb7dab5 Remove invalid BUGFIX 5 years ago
Anders Jenbo c7b32ec4e4 Clean ups 5 years ago
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 5 years ago
Anders Jenbo 6f8f4c3293 Unify another chunk of simple Hellfire code paths 5 years ago
Anders Jenbo 01590d3757 Merge a section of the Hellfire item and quest code 5 years ago
Anders Jenbo e609e170d0 Merge a large chunk of Hellfire the code paths 5 years ago
qndel 1dfa505895 [hellfire] CheckPlrSpell bin exact 5 years ago
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 5 years ago
Anders Jenbo 21d18d5c31 [hellfire] SpawnOnePremium 5 years ago
Juliano Goncalves 00f3b753ee Extract valid readied spell logic 5 years ago
Juliano Goncalves c2ed83eb5e Ensure consistent types for '_pScrlSpells' and '_pISpells' operations 5 years ago
qndel c4c2e0420c
spell defines and macros (#2162) 5 years ago