7381 Commits (ce66aea07058de5bd855af2efb3828d84fe378a6)
 

Author SHA1 Message Date
Anders Jenbo ce66aea070 Optimize masked Art blitting 5 years ago
Anders Jenbo 2d47c12515 Fix charpanel always showing player 0 stats 5 years ago
Anders Jenbo 41f6b62caa Fix infinit loop if first word overflows the text box 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Anders Jenbo 3c246a5930 Add TRN support to PCX loader 5 years ago
obligaron 836bb92e8e MoveMissileAndCheckMissileCol: Call CheckMissileCol only once for a tile and target 5 years ago
obligaron 730ceee3d2 Make MoveMissileAndCheckMissileCol check skipped tiles 5 years ago
obligaron 8da46627a7 Introduce MoveMissileAndCheckMissileCol 5 years ago
obligaron f957c3a099 Allow to spawn more than 8 monsters 5 years ago
obligaron 1b3381ce8e Move CrawlNum to CrawlTable and make it extern visible 5 years ago
obligaron 7d86991534 debug spawn command with configurable monster count 5 years ago
qndel d47d2e3030 debug monster commands 5 years ago
Siddharth singh chouhan ec1850e295
Move documentation from implementations to declarations #2735 (#2836) 5 years ago
Siddharth singh chouhan 0d3bf15601
Move docs to header 5 years ago
qndel a46d2c948c fix golem spawning on top of player 5 years ago
sheng-luwei d530dd81ca Update de.po 5 years ago
qndel 90eb35d718 fix golems on maps with set pieces 5 years ago
M0Rf30 5f18852abe 🌐 Update Italian localization 5 years ago
staphen 946ae987a3 [Android] Fix input not being in view for 7.1+ 5 years ago
qndel 197d3edd1b fix loot 5 years ago
ephphatha af61b21a23 Add whitespace around loops for readability 5 years ago
ephphatha cdf2db1d94 SaveItem by reference 5 years ago
ephphatha 8ab229e7e8 LoadItemData by reference 5 years ago
ephphatha 78fa540ec9 Save/LoadObject by reference 5 years ago
ephphatha 6fa3018f05 Move Init/FreeMissileGFX functions alongside MissileSpriteData array definition 5 years ago
ephphatha 851fb87e24 Remove mi argument from DeleteMissile 5 years ago
Andrew James 784057780c
Prevent OOB access when initialising quest pools (#2775) 5 years ago
Vladimir Olteanu f530535a58 Simplify PlaceMiniSetRandom 5 years ago
Vladimir Olteanu 3193c077a6 Introduce Miniset::matches 5 years ago
Vladimir Olteanu 82584b2c54 Introduce Miniset::place 5 years ago
Vladimir Olteanu 9b8aec8a42 drlg_l2.cpp: introduce Miniset 5 years ago
Anders Jenbo 2ea317c178 Clean up missile code 5 years ago
Anders Jenbo ddddb44587 🐛 Fix search spell affecting all players 5 years ago
Anders Jenbo e848bf77df 🐛 Fix teleport not working in all locations 5 years ago
qndel 22ff664dee golem assert fix 5 years ago
Anders Jenbo 5bffa14e70
Define type for MonsterClass 5 years ago
Anders Jenbo 8766946bec [Android] Fix input not being in view for 5.1 - 7.0 5 years ago
Juliano Leal Goncalves 5430672477
🚚 Rename 'UniqMonstStruct' struct to 'UniqueMonsterData' (#2814) 5 years ago
Juliano Leal Goncalves 8940ede1ab
🚚 Rename 'TownerStruct' struct to 'Towner' (#2813) 5 years ago
Juliano Leal Goncalves 4ea9cd539e 🚚 Rename 'PortalStruct' struct to 'Portal' 5 years ago
Juliano Leal Goncalves 9f4438fa22
🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805) 5 years ago
Juliano Leal Goncalves d82b3b542f
🚚 Rename 'MissileDataStruct' struct to 'MissileData' (#2803) 5 years ago
Juliano Leal Goncalves 5bb7b0bf23 ♻️ Reduce visibility of 'Displacement::fromDirection' to 'private' 5 years ago
Juliano Leal Goncalves 32e22a16b3 ♻️ Leverage conversion constructor for 'Direction' to 'Displacement' 5 years ago
Juliano Leal Goncalves 244235d1de 🏷️ Add explicit conversion constructor on 'Displacement' from 'Direction' 5 years ago
Juliano Leal Goncalves ce40344ae9 🚚 Rename 'QuestDataStruct' struct to 'QuestData' 5 years ago
Juliano Leal Goncalves ce23cd6bce 🚚 Rename 'QuestData' global array to 'QuestsData' 5 years ago
Juliano Leal Goncalves d4a5868a89 🚚 Rename 'ObjDataStruct' struct to 'ObjectData' 5 years ago
Juliano Leal Goncalves 4431e3a823
🚚 Rename 'UItemStruct' struct to 'UniqueItem' (#2806) 5 years ago
Juliano Leal Goncalves a91074d470 🚚 Rename 'LightStruct' struct to 'Light' 5 years ago