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🚚 Rename 'QuestDataStruct' struct to 'QuestData'

pull/2812/head
Juliano Leal Goncalves 5 years ago committed by Anders Jenbo
parent
commit
ce40344ae9
  1. 2
      Source/quests.cpp
  2. 4
      Source/quests.h

2
Source/quests.cpp

@ -35,7 +35,7 @@ dungeon_type ReturnLevelType;
int ReturnLevel;
/** Contains the data related to each quest_id. */
QuestDataStruct QuestsData[] = {
QuestData QuestsData[] = {
// clang-format off
// _qdlvl, _qdmultlvl, _qlvlt, bookOrder, _qdrnd, _qslvl, isSinglePlayerOnly, _qdmsg, _qlstr
{ 5, -1, DTYPE_NONE, 5, 100, SL_NONE, true, TEXT_INFRA5, N_( /* TRANSLATORS: Quest Name Block */ "The Magic Rock") },

4
Source/quests.h

@ -59,7 +59,7 @@ struct Quest {
bool IsAvailable();
};
struct QuestDataStruct {
struct QuestData {
uint8_t _qdlvl;
int8_t _qdmultlvl;
dungeon_type _qlvlt;
@ -105,6 +105,6 @@ void QuestlogESC();
void SetMultiQuest(int q, quest_state s, bool log, int v1);
/* rdata */
extern QuestDataStruct QuestsData[];
extern QuestData QuestsData[];
} // namespace devilution

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