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@ -7,6 +7,7 @@
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#include "DiabloUI/art_draw.h" |
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#include "control.h" |
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#include "player.h" |
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#include "utils/display.h" |
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#include "engine/render/cel_render.hpp" |
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#include "engine/render/text_render.hpp" |
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@ -41,8 +42,6 @@ struct PanelEntry {
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std::function<StyledText()> statDisplayFunc = nullptr; // function responsible for displaying stat
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}; |
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Player *MyPlayer = &Players[MyPlayerId]; |
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UiFlags GetBaseStatColor(CharacterAttribute attr) |
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{ |
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UiFlags style = UiFlags::ColorSilver; |
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