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@ -1689,7 +1689,8 @@ void AddRing(Missile &missile, Point /*dst*/, Direction /*midir*/)
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void AddSearch(Missile &missile, Point /*dst*/, Direction /*midir*/) |
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{ |
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AutoMapShowItems = true; |
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if (missile._misource == MyPlayerId) |
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AutoMapShowItems = true; |
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int lvl = 2; |
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if (missile._misource >= 0) |
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lvl = Players[missile._misource]._pLevel * 2; |
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@ -3326,7 +3327,8 @@ void MI_Search(Missile &missile)
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missile._miDelFlag = true; |
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PlaySfxLoc(IS_CAST7, Players[missile._misource].position.tile); |
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AutoMapShowItems = false; |
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if (missile._misource == MyPlayerId) |
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AutoMapShowItems = false; |
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} |
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void MI_LightningWallC(Missile &missile) |
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