Browse Source

🐛 Fix search spell affecting all players

pull/2820/head
Anders Jenbo 5 years ago
parent
commit
ddddb44587
  1. 6
      Source/missiles.cpp

6
Source/missiles.cpp

@ -1689,7 +1689,8 @@ void AddRing(Missile &missile, Point /*dst*/, Direction /*midir*/)
void AddSearch(Missile &missile, Point /*dst*/, Direction /*midir*/)
{
AutoMapShowItems = true;
if (missile._misource == MyPlayerId)
AutoMapShowItems = true;
int lvl = 2;
if (missile._misource >= 0)
lvl = Players[missile._misource]._pLevel * 2;
@ -3326,7 +3327,8 @@ void MI_Search(Missile &missile)
missile._miDelFlag = true;
PlaySfxLoc(IS_CAST7, Players[missile._misource].position.tile);
AutoMapShowItems = false;
if (missile._misource == MyPlayerId)
AutoMapShowItems = false;
}
void MI_LightningWallC(Missile &missile)

Loading…
Cancel
Save