Anders Jenbo
cb564a2d54
Clean up A-D
5 years ago
Anders Jenbo
4eabc6024b
Apply various cleanups via Android Studio
5 years ago
Anders Jenbo
e11b86b6f1
Clang-tidy: llvm-namespace-comment
5 years ago
Anders Jenbo
de4ced7e4f
Clang-tidy: readability-qualified-auto
5 years ago
obligaron
b5ad92eb2c
Convert _mAnimData to CelSprite
5 years ago
obligaron
ceda0b46ce
Introduce InitDeadAnimationFromMonster
5 years ago
Juliano Leal Goncalves
b3ec79af4f
Leverage 'Point' in Lighting and Player functions ( #2048 )
5 years ago
Juliano Leal Goncalves
d55cd99dd5
🚚 Rename 'direction' enum to 'Direction'
5 years ago
Gleb Mazovetskiy
28182ca5e3
🧹 Fix a couple more compilation warnings
5 years ago
Vladimir Olteanu
4d5b9ac023
Coding style changes for dead.h, dead.cpp
5 years ago
Vladimir Olteanu
2a3cf98850
Slight cleanup of dead{.h,.cpp}
5 years ago
obligaron
239a43cc1c
Remove "AnimWidth2" expect for missiles ( #1680 )
5 years ago
Anders Jenbo
61d15e23db
🎨 Apply direction enum to monsters and relations
...
Missiles _mimfnum is being used for a lot more then just directions and
can also be a 16 degree direction so can't apply enum verbs and
restricitons to it in most cases. This in turns also affects SetMissDir
and some other functions that have to stay int.
5 years ago
Anders Jenbo
b238d320c2
🎨 Clean up dead.cpp
5 years ago
Anders Jenbo
01afe7c997
🎨 clang-tidy iterators
5 years ago
Anders Jenbo
d9c2108513
🎨 clang-tidy type definition
5 years ago
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
5 years ago
Anders Jenbo
61244c4d93
♻️ Rearange and apply more enums
5 years ago
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
5 years ago
Anders Jenbo
630e507f63
🚚 Apply namespace
5 years ago
pionere
f5c1079d6f
eliminate unused code
5 years ago
Anders Jenbo
f217b14e3e
Order variables logically
6 years ago
Anders Jenbo
8f635b779c
Correct style of checks
6 years ago
Anders Jenbo
c39f668deb
Enable some asserts that are helpful for testing
6 years ago
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Xadhoom
5283a9ffd1
Put everything into namespace dvl
7 years ago
Anders Jenbo
4a62a7c678
Code style
7 years ago
Anders Jenbo
f33898648e
Correct MonsterData width property
7 years ago
galaxyhaxz
fd5d8298c9
Cleanup dead.cpp
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
7 years ago
Anders Jenbo
87ef2f91e7
Format mostly cleaned files
8 years ago
Anders Jenbo
2db187faf5
Correct AnimStruct names ( #417 )
...
Fixes #384
8 years ago
Anders Jenbo
c878a630f5
Monster.cpp ( #402 )
...
* Clean up DeleteMonster
* AddMonster
* Clean up NewMonsterAnim
* Clean up M_Ranged, M_Talker and M_GetDir
* Clean up M_StartDelay
* Clean up M_StartSpStand
* Clean M_StartSpStand
* Add enum to monster Anim
8 years ago
squidcc
e8e725c35a
clean dead.cpp ( #369 )
8 years ago
nomdenom
d14bf20467
Source: NO_GLOBALS support (for Miniwin)
8 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
galaxyhaxz
2a377ea876
Fix some struct names and lighting ( #190 )
8 years ago
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
8 years ago
Dennis Duda
df44956a78
Cleaned up InitMonsterTRN.
...
Including changed types used by that function.
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
a371a5af71
Fixed stone curse and blood burst
8 years ago
galaxyhaxz
c5b1141430
Update dead.cpp
8 years ago
galaxyhaxz
dde68ff89e
Add files via upload
8 years ago