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Fixed stone curse and blood burst

pull/4/head
galaxyhaxz 8 years ago committed by GitHub
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commit
a371a5af71
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GPG Key ID: 4AEE18F83AFDEB23
  1. 4
      Source/dead.cpp

4
Source/dead.cpp

@ -66,7 +66,7 @@ void __cdecl InitDead()
}
v16 = 0;
v4 = v0;
memset(&dead[v0], misfiledata[16].mAnimData[0], 8u);
memset32(&dead[v0], misfiledata[16].mAnimData[0], 8u);
_LOBYTE(dead[v4]._deadtrans) = 0;
dead[v4]._deadFrame = 8;
v5 = misfiledata[18].mAnimData[0];
@ -74,7 +74,7 @@ void __cdecl InitDead()
dead[v4].field_28 = 32;
v6 = v0 + 1;
spurtndx = v0 + 1;
memset(&dead[v6], v5, 8u);
memset32(&dead[v6], v5, 8u);
_LOBYTE(dead[v6]._deadtrans) = 0;
stonendx = v0 + 2;
v7 = nummonsters;

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