11556 Commits (7a2f226f69cc8cbf88d5baf57d3298458cebf1ce)
 

Author SHA1 Message Date
Oleksandr Kalko 7a2f226f69 Upgrade vcpkg baseline commit 12 months ago
Oleksandr Kalko 849b019922 Upgrade dependencies in Android build 12 months ago
Eric Robinson 071303357e
Dynamic mod detection 12 months ago
staphen 520e9e80ea Update libzt 12 months ago
staphen 0f35bd8ce2 Fix compiler warning in Player::RemoveInvItem() 12 months ago
chasedjones88 b47d97f14c
Rebase of #7876 - Shift item order when selling to keep consistent window order (#7886) 12 months ago
Andrew James b72327b972 Play the sound of the item we're pasting, not what we picked up 12 months ago
Anders Jenbo 42954627c8
Improve German translation of gamepad options 12 months ago
Eric Robinson 477389de3b
Lua: Add an item usertype 12 months ago
dependabot[bot] 32cd117fe6 Bump jidicula/clang-format-action from 4.14.0 to 4.15.0 12 months ago
Andrew James 57f3bf8661 Add clang-tidy workflow 12 months ago
Yggdrasill 2df2c95839
Fix items.cpp:SortVendor() buffer overflow (#7875) 12 months ago
Yggdrasill 176819a072
Make RecreateItem() take whole dwBuff flag as argument (#7870) 1 year ago
Gleb Mazovetskiy 92e6d36b46 Lua: Add a player usertype 1 year ago
staphen 09f24ae0e8 Reindex all level cel blocks 1 year ago
staphen 729c794f7a Efficiently pack re-encoded level cel blocks 1 year ago
KPhoenix 6112ca46e6 Fix PVP Bow damage 1 year ago
staphen 5855b3149e More consistent gamepad context sensitivity 1 year ago
Eric Robinson c76dd84a10 Character Panel - CTH 1 year ago
staphen 8526f2e8f6 Fix warning about not handling enumeration value 'None' 1 year ago
staphen 0c0ec4aca1 Remove unused function in gamemenu.cpp 1 year ago
Eric Robinson f5d430fbf1 Stores - Unhardcode shop values 1 year ago
Eric Robinson 56fc060c89 Stores - Rename Global Vars 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson 681a066bfb
Character Panel Number spacing (#7706) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen 371421bfd7 Check for MonsterMode::Death in isPossibleToHit() 1 year ago
Eric Robinson 23ae869389 Cleanup itemdat.tsv 1 year ago
staphen 492ffbb9e9 Don't darken flame wave after it reaches full brightness 1 year ago
staphen eac6c3526c Natural Fire Wall light expansion 1 year ago
staphen f68a00d347 Extend edge lights to infinity when rendering per-pixel light buffer 1 year ago
staphen 390d7600a3 Fix debug command for talking to towners 1 year ago
staphen 29372a68fe Remove translation from pad buttons to keys in spellbook 1 year ago
Eric Robinson 5cee9dd06a Cap Resampling Quality 1 year ago
staphen 7d89c45944 Turn off per-pixel lighting by default on low power systems 1 year ago
staphen 47a1f98f36 [3DS] Fix async loading 1 year ago
staphen fec72f87aa Swap offsets in distance formula for light cones 1 year ago
staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
staphen 7a9c822326 Fix light rendering issue in case 13 of marching squares 1 year ago
staphen b83f006671 Bleed per-pixel light up when rendering walls 1 year ago
staphen e06d88aaca Use signed integers for interpolation in marching squares algorithm 1 year ago
staphen ec9f8ff685 Fix issue with Hellfire items morphing when transferred to Diablo 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
staphen 5a03f1e555 Deploy text render fixtures to the build directory 1 year ago
Gleb Mazovetskiy b4fbaf1419 text_renderer: Simplify GetLineHeight 1 year ago
Gleb Mazovetskiy 527b7e35a4 text_renderer: Add overflow tests 1 year ago
Gleb Mazovetskiy d5fce58d95 codecov.yml: Pass CODECOV_TOKEN 1 year ago
staphen 234606ad9d Validate player/item names coming from save file 1 year ago
staphen c798253587 Use constexpr for length of item names 1 year ago
Gleb Mazovetskiy 5a14cc57f3 text renderer: colors layout fix + improved tests 1 year ago