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@ -34,7 +34,6 @@ namespace {
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// Forward-declare menu handlers, used by the global menu structs below.
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void GamemenuPrevious(bool bActivate); |
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void GamemenuNewGame(bool bActivate); |
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void GamemenuRestartTown(bool bActivate); |
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void GamemenuOptions(bool bActivate); |
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void GamemenuMusicVolume(bool bActivate); |
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void GamemenuSoundVolume(bool bActivate); |
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@ -116,11 +115,6 @@ void GamemenuNewGame(bool /*bActivate*/)
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gamemenu_off(); |
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} |
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void GamemenuRestartTown(bool /*bActivate*/) |
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{ |
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NetSendCmd(true, CMD_RETOWN); |
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} |
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void GamemenuSoundMusicToggle(const char *const *names, TMenuItem *menuItem, int volume) |
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{ |
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if (gbSndInited) { |
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