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@ -573,6 +573,10 @@ void CheckInvPaste(Player &player, Point cursorPosition)
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return; |
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} |
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if (&player == MyPlayer) { |
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PlaySFX(ItemInvSnds[ItemCAnimTbl[player.HoldItem._iCurs]]); |
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} |
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// Select the parameters that go into
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// ChangeEquipment and add it to post switch
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switch (location) { |
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@ -601,7 +605,6 @@ void CheckInvPaste(Player &player, Point cursorPosition)
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CalcPlrInv(player, true); |
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if (&player == MyPlayer) { |
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PlaySFX(ItemInvSnds[ItemCAnimTbl[player.HoldItem._iCurs]]); |
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NewCursor(player.HoldItem); |
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} |
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} |
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