qndel
2d055e3a2e
✨ Auto pickup gold
5 years ago
Anders Jenbo
dd73ff2cf0
🚩 Add option for disabeling frindly fire ( #1104 )
5 years ago
Juliano Leal Goncalves
37466890e0
♻️ Extract 'ItemStruct.isEmpty()' function
5 years ago
Anders Jenbo
39999791b3
Revamp ini options and sync in multiplayer
...
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
5 years ago
Anders Jenbo
f87bc0ca8b
Clea up some duplicate item code
5 years ago
Anders Jenbo
70ca20b59f
Clean up Hellfire special cases
5 years ago
Anders Jenbo
b4e78c5e79
Remove some unused junk
5 years ago
pionere
e240dcd606
code cleanup using std::max
5 years ago
pionere
f5c1079d6f
eliminate unused code
5 years ago
Anders Jenbo
60d3e9ceb1
Clean up rendering
5 years ago
Anders Jenbo
480792c53b
[hellfire] Fix new gold piles having the wrong graphics
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
7d39c4c9d1
Remove checks for duplicate items
...
- We fixed the normal way of duplicating items.
- Legit items can be seen as duplicates in some instances.
- It doesn't fix the issue since the player has to drop both for it to
trigger.
5 years ago
pionere
f22907e2e6
remove unnecessary (and wrong) stat value checks
5 years ago
qndel
8186d9f174
update damage after leveling up ( #1002 )
5 years ago
FluffyQuack
e7486163af
Refactored StartWalk(), StartWalk2(), and StartWalk3() into one function, and added some comments.
5 years ago
FluffyQuack
007b5a576c
Refactored DoWalk(), DoWalk2(), and DoWalk3() into one function and added comments.
5 years ago
qndel
6788d6a351
fix knockback light
5 years ago
Anders Jenbo
dcde3cd3c8
Fix old save games where some monsters hade 0 instea of NO_LIGHT
5 years ago
Anders Jenbo
9c0bc202c8
Fix additional wrong checks for monsters lights
5 years ago
Anders Jenbo
fdf5d514b6
Remove redundant code from CastSpell
5 years ago
Anders Jenbo
374e8177ef
Remove wave.cpp
5 years ago
Anders Jenbo
94e7ee9496
Add test for PM_DoGotHit
...
This maintains the lack of zen combination in Hellfire but uses the
frame spacing from Diablo for both.
5 years ago
FluffyQuack
e3d1b19761
A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well.
5 years ago
Anders Jenbo
b0ef605e02
Fix build
5 years ago
Anders Jenbo
c17b4bb4d3
[hellfire] Fix defaying items in right hand multiplayer
5 years ago
Anders Jenbo
d68c8c1cc8
Fix issues related to cross loading save games
5 years ago
Anders Jenbo
00e3ff08ae
Unify majorty of monster.cpp
5 years ago
Anders Jenbo
0c01aa9928
[hellfire] M_TryH2HHit
5 years ago
Anders Jenbo
1e86577fc8
Some random cleanups
5 years ago
Anders Jenbo
2f4b66f844
Unify most of Hellfire's player code
5 years ago
Anders Jenbo
e19150bd0a
[hellfire] NetInit
5 years ago
Anders Jenbo
abec004ba6
[hellfire] PosOkPlayer
5 years ago
Anders Jenbo
8bf14c1e13
[hellfire] PM_DoAttack
5 years ago
Anders Jenbo
7c22dd2bd5
[hellfire] PlrHitPlr
5 years ago
Anders Jenbo
51c6104edf
[hellfire] StartPlrHit
5 years ago
Anders Jenbo
8d27b1db63
[hellfire] CreatePlayer
5 years ago
Anders Jenbo
d05f4fbe15
Merge recently cleaned hellfire code
5 years ago
Anders Jenbo
8c261d0966
Merge remaning clean Hellfire code paths
5 years ago
Anders Jenbo
9cefb7dab5
Remove invalid BUGFIX
...
Because else it will strip half the players gold
5 years ago
Anders Jenbo
c7b32ec4e4
Clean ups
5 years ago
Anders Jenbo
0c96e32f19
Unify all defines, enums and structs
5 years ago
Anders Jenbo
6f8f4c3293
Unify another chunk of simple Hellfire code paths
5 years ago
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
5 years ago
Anders Jenbo
e609e170d0
Merge a large chunk of Hellfire the code paths
5 years ago
qndel
1dfa505895
[hellfire] CheckPlrSpell bin exact
5 years ago
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
5 years ago
Anders Jenbo
21d18d5c31
[hellfire] SpawnOnePremium
5 years ago
Juliano Goncalves
00f3b753ee
Extract valid readied spell logic
5 years ago
Juliano Goncalves
c2ed83eb5e
Ensure consistent types for '_pScrlSpells' and '_pISpells' operations
5 years ago