2683 Commits (00a761fa2dcc96aa8b9afe7bb1bd87fbaa000a38)

Author SHA1 Message Date
Truth 00a761fa2d align inventory cell backgrounds with sprite 6 years ago
Anders Jenbo c2d54ad39e Decompose number 6 years ago
pionere f6d16b4907 UCHAR_MAX to squelch 6 years ago
pionere 198d8a1142 BOOLs 6 years ago
pionere 4c02613cd0 maxitems 6 years ago
Anders Jenbo 2a3db5f316 Clean up DrawDurIcon 6 years ago
Anders Jenbo 29efef6987
Decompose cords in control_print_talk_msg() 6 years ago
Anders Jenbo cc09635b71
Calculate x posistion of PrintSBookStr 6 years ago
Anders Jenbo 145ab3c48e Apply more defines to replace magic numbers 6 years ago
Anders Jenbo efa445731a
Apply NUM_XY_SLOTS 6 years ago
Tyler c803c6aa66 Calculate position of screen elements 6 years ago
Anders Jenbo fdd7254d3e Clean up multi_handle_events 6 years ago
Anders Jenbo 8272a37aea Add connection state and player state enums 6 years ago
Anders Jenbo aada50ec59
Use correct size of gameInitInfo 6 years ago
Anders Jenbo f9b7ac3bfa Expose chest with traps to set maps 6 years ago
Anders Jenbo fcf0c0f81d Add right facing bookcase for mapping 6 years ago
Anders Jenbo cd2f7fc4d4 Fix mapping objects and monsters 6 years ago
Anders Jenbo e226b918a0 Clean up enum usage 6 years ago
Tyler d7ca28ff8e Added single-player difficulty menu. 6 years ago
luk f98651d1b8 implement variable game speed #525 6 years ago
Troy Bronzan 8960450560 Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide. 6 years ago
Anders Jenbo f1c7e65ba7 Fix build 6 years ago
Troy Bronzan 5b1b5fa8ae Fixed monster to hit and unique monster ac difficulty bonus. 6 years ago
Juliano Leal Goncalves 1e8bba9109 Remove blank space before ':' on monster info 6 years ago
pionere a3f04f76f7 simplified theme room creation 6 years ago
Anders Jenbo 9e1428dd0b Fix build 6 years ago
Chance4us 8e71130000 Fix Toggle fullscreen by hitting alt+enter [#718] 6 years ago
qndel 2cc494581f Add enum for icreateinfo 6 years ago
qndel 166029c95b apply enums 6 years ago
Cyril SIX fb87bab3eb Fixing explosive barrels prespawning skeletons 6 years ago
qndel 8ca1506139
fix typos (#766) 6 years ago
Robin Eklind 7d0eff7888 missiles: add BUGFIX for AddRndTeleport 6 years ago
Robin Eklind 85ece87a75 Update Source/monster.cpp 6 years ago
Robin Eklind 7b63273336 monster: add BUGFIX comment to DirOK 6 years ago
Robin Eklind 7cabbb43f6 monster: add BUGFIX to MAI_Golum 6 years ago
Robin Eklind dc6f9b6585 missiles: add BUGFIX comment for GetDirection16 6 years ago
Anders Jenbo 31ac716c3d
99 lines of documentation (#2058) 6 years ago
Anders Jenbo 9821ff72d1 Document variables in drlg files 6 years ago
Anders Jenbo c1b4d3d8b5 Copy documentation from sanctuary/notes 6 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Robin Eklind 6448f7901b stores: add bugfix comment for DrawSLine 6 years ago
Robin Eklind 60eb5c946c items: add BUGFIX comment for DrawULine 6 years ago
qndel 259f618b2d remove unused variable 6 years ago
Robin Eklind c2df2635db engine: add BUGFIX comment for Cl2BlitOutlineSafe 6 years ago
Anders Jenbo 9a04787577 Make all objects and monsters avalible to .dun levels 6 years ago
qndel f66339a9ac clean unused variables 6 years ago
Anders Jenbo 36e319cb7f
Add bugfix to MonstStartKill 6 years ago
Marcin Konicki 515ac145c5
Implement `--save-dir` CLI option 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo e6ac9d379d Correct automap rendering for all resolutions dynamically 6 years ago