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@ -311,9 +311,9 @@ int GetDirection16(int x1, int y1, int x2, int y2)
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{ 4, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, |
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{ 4, 3, 2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 }, |
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{ 4, 3, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 }, |
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{ 4, 4, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, // BUGFIX: should be `{ 4, 4, 3, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },`
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{ 4, 4, 3, 3, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1 }, // BUGFIX: should be `{ 4, 4, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1 },`
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{ 4, 4, 3, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 4, 3, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1 }, |
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@ -324,6 +324,26 @@ int GetDirection16(int x1, int y1, int x2, int y2)
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{ 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2 }, |
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{ 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2 } |
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}; |
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// The correct quadrant of direction indices is presented below:
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/*
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{ 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, |
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{ 4, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, |
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{ 4, 3, 2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 }, |
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{ 4, 3, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 }, |
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{ 4, 4, 3, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 3, 3, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 3, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 4, 3, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1 }, |
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{ 4, 4, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1 }, |
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{ 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 1, 1 }, |
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{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 1 }, |
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{ 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 }, |
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{ 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 }, |
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{ 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2 }, |
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{ 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2 } |
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*/ |
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BYTE urtoll[5] = { 6, 7, 8, 9, 10 }; |
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BYTE ultolr[5] = { 6, 5, 4, 3, 2 }; |
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BYTE lltour[5] = { 14, 13, 12, 11, 10 }; |
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