3940 Commits (00a761fa2dcc96aa8b9afe7bb1bd87fbaa000a38)
 

Author SHA1 Message Date
Truth 00a761fa2d align inventory cell backgrounds with sprite 6 years ago
Anders Jenbo f5647c4788 Merge branch 'master' of github.com:diasurgical/devilution 6 years ago
Anders Jenbo c2d54ad39e Decompose number 6 years ago
pionere f6d16b4907 UCHAR_MAX to squelch 6 years ago
pionere 198d8a1142 BOOLs 6 years ago
pionere 4c02613cd0 maxitems 6 years ago
Anders Jenbo 2a3db5f316 Clean up DrawDurIcon 6 years ago
Anders Jenbo 29efef6987
Decompose cords in control_print_talk_msg() 6 years ago
Anders Jenbo cc09635b71
Calculate x posistion of PrintSBookStr 6 years ago
Anders Jenbo 145ab3c48e Apply more defines to replace magic numbers 6 years ago
Anders Jenbo efa445731a
Apply NUM_XY_SLOTS 6 years ago
Anders Jenbo 1a43a19007 Remove duplicate defines 6 years ago
Anders Jenbo 893efd51ea Merge branch 'master' of github.com:diasurgical/devilution 6 years ago
Tyler c803c6aa66 Calculate position of screen elements 6 years ago
Anders Jenbo fdd7254d3e Clean up multi_handle_events 6 years ago
Anders Jenbo 8272a37aea Add connection state and player state enums 6 years ago
Anders Jenbo aada50ec59
Use correct size of gameInitInfo 6 years ago
Anders Jenbo f9b7ac3bfa Expose chest with traps to set maps 6 years ago
Anders Jenbo fcf0c0f81d Add right facing bookcase for mapping 6 years ago
Anders Jenbo cd2f7fc4d4 Fix mapping objects and monsters 6 years ago
Anders Jenbo e226b918a0 Clean up enum usage 6 years ago
Tyler d7ca28ff8e Added single-player difficulty menu. 6 years ago
luk f98651d1b8 implement variable game speed #525 6 years ago
Troy Bronzan 8960450560 Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide. 6 years ago
Anders Jenbo 6a6a12da38 Enable navigation wrapping in difficulty selector 6 years ago
Anders Jenbo f1c7e65ba7 Fix build 6 years ago
Troy Bronzan 5b1b5fa8ae Fixed monster to hit and unique monster ac difficulty bonus. 6 years ago
Juliano Leal Goncalves 1e8bba9109 Remove blank space before ':' on monster info 6 years ago
pionere a3f04f76f7 simplified theme room creation 6 years ago
muzena f7c536deac Update debian version build 6 years ago
Anders Jenbo 86cd54a7ca Fix compiler warning 6 years ago
Anders Jenbo fa473e9e48 Fix memory leak in credits.cpp 6 years ago
Anders Jenbo da10151dad Settle on DevilutionX behaviour in menu 6 years ago
Anders Jenbo d749e5e6f2 Gard against overflows in UI 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Juliano Leal Goncalves 7f7ab8c3dd Mark executable as DPI aware (per monitor) 6 years ago
Anders Jenbo 9e1428dd0b Fix build 6 years ago
Chance4us 8e71130000 Fix Toggle fullscreen by hitting alt+enter [#718] 6 years ago
Anders Jenbo c24d029130 Use older devkitpro/devkita64 image 6 years ago
Juliano Leal Goncalves 8d896d54f7
Softcode VSYNC setting. Enabled by default. (#783) 6 years ago
Anders Jenbo f0b9e2d8a0
Fix nightly Windows x86 builds (#787) 6 years ago
qndel 2cc494581f Add enum for icreateinfo 6 years ago
qndel 166029c95b apply enums 6 years ago
Cyril SIX fb87bab3eb Fixing explosive barrels prespawning skeletons 6 years ago
Cyril SIX 3d24a014ba Adding vim .swp files to gitignore 6 years ago
Juliano Leal Goncalves 027e63266e Add integer scaling support. Disabled by default. 6 years ago
mgpat-gm a414064d07
typo: readme.md (#776) 6 years ago
qndel 8ca1506139
fix typos (#766) 6 years ago
rsn8887 4ac152ea41
Fix compilation on Switch (#764) 6 years ago
qndel 8623931a91
Update README.md 6 years ago