Anders Jenbo
a6af2690f0
Clean up LineClearF
5 years ago
Anders Jenbo
966ae9c8f5
[hellfire] DirOK
5 years ago
Anders Jenbo
b5f3567400
[hellfire] MAI_Lazhelp
5 years ago
Anders Jenbo
e12f6a35bb
[hellfire] MAI_Lazurus
5 years ago
Anders Jenbo
92e193b756
[hellfire] MAI_Rhino
5 years ago
Anders Jenbo
0c01aa9928
[hellfire] M_TryH2HHit
5 years ago
Anders Jenbo
4dfc1f6674
[hellfire] MAI_Counselor
5 years ago
Anders Jenbo
5f9719d210
[hellfire] MAI_SkelKing
5 years ago
Anders Jenbo
d0328a3ee8
[hellfire] MAI_SnotSpil
5 years ago
Anders Jenbo
9d3bcb0de3
[hellfire] MAI_Zhar
5 years ago
Anders Jenbo
b683b5d2d0
[hellfire] TalktoMonster
5 years ago
Anders Jenbo
b455cbc688
[hellfire] MAI_Golum
5 years ago
Anders Jenbo
6862028680
[hellfire] MAI_RR2
5 years ago
Anders Jenbo
4a75c2c275
[hellfire] Better monster AI naming
5 years ago
Anders Jenbo
fd41a5767b
[hellfire] MAI_Garg
5 years ago
Anders Jenbo
7d169f8334
[hellfire] MAI_Scav
5 years ago
Anders Jenbo
f3bf2f4f05
[hellfire] M_TryM2MHit
5 years ago
Anders Jenbo
74a0f68bab
[hellfire] M2MStartKill
5 years ago
Anders Jenbo
6a16d458b9
[hellfire] M2MStartHit
5 years ago
Anders Jenbo
ae3570f221
[hellfire] M_Enemy
5 years ago
Anders Jenbo
1e86577fc8
Some random cleanups
5 years ago
Anders Jenbo
16796a4fc2
[hellfire] M_StartHit
5 years ago
Anders Jenbo
dcb8bc8c2c
Unify majority of netcode
5 years ago
Anders Jenbo
510c0cc794
Correct ifdef
5 years ago
Anders Jenbo
c7b32ec4e4
Clean ups
5 years ago
Anders Jenbo
6f8f4c3293
Unify another chunk of simple Hellfire code paths
5 years ago
Anders Jenbo
e609e170d0
Merge a large chunk of Hellfire the code paths
5 years ago
Anders Jenbo
c802cbdc4d
Merge more Hellfire code paths
5 years ago
Anders Jenbo
b4701b6d2c
[hellfire] Bug: Fix missing range attach sound
5 years ago
Anders Jenbo
a68c10edf2
Document another Hellfire bug
5 years ago
Anders Jenbo
f884d8b06a
Fix more compiler warnings
5 years ago
qndel
7f7ae623df
Goe ( #2163 )
...
* proper random_ comparisons
* proper mienemy comparisons
* add mienemy/micaster enum
* GOE enum
5 years ago
qndel
a597e6d0d5
fix compiling ( #2166 )
5 years ago
Anders Jenbo
38dbcf7641
Format source
5 years ago
qndel
e34ac43457
SyncMonsterAnim bin exact
5 years ago
qndel
f137159b8d
monsters cleanup
5 years ago
SourceCodeDeleted
39a9ada5ff
[Hellfire] DoEnding BinExact ( #2151 )
5 years ago
qndel
3ce3dedd4d
Cleanup ( #2147 )
5 years ago
qndel
c94c04d049
some cleanup ( #2146 )
5 years ago
Anders Jenbo
dca5a135b6
Reorder monster.cpp
5 years ago
Anders Jenbo
2867b811c0
Fix incorrectly mapped functions in hellfire
5 years ago
qndel
fa0b326498
unify names
5 years ago
Anders Jenbo
8b877603a8
Fix spawning NaKrul
5 years ago
qndel
36dba1cc1c
cleanup ( #2127 )
5 years ago
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
5 years ago
Anders Jenbo
8eeab8a93e
Fix OOB in monster_posok
6 years ago
pionere
92cc9d589c
Apply another bunch defines
6 years ago
pionere
f0a51ccf65
use defs instead of literals
6 years ago
pionere
f6d16b4907
UCHAR_MAX to squelch
6 years ago
Anders Jenbo
8272a37aea
Add connection state and player state enums
6 years ago