@ -2736,7 +2736,7 @@ BOOL M_DoRSpAttack(int i)
monster[i]._mVar3,
0);
#ifdef HELLFIRE
if (Monsters[i].Snds[3][0] != 0)
if (Monsters[i].Snds[3][0] != 0) // BUGFIX `Monsters[i].` should be `monster[i].MType->`
#endif
PlayEffect(i, 3);
}