@ -2689,7 +2689,7 @@ BOOL M_DoRSpAttack(int i)
monster[i]._mVar3,
0);
#ifdef HELLFIRE
if (Monsters[i].Snds[3][0] != 0) // BUGFIX `Monsters[i].` should be `monster[i].MType->`
if (monster[i].MType->Snds[3][0] != 0) // BUGFIX `Monsters[i].` should be `monster[i].MType->` (fixed)
#endif
PlayEffect(i, 3);
}