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[hellfire] Bug: Fix missing range attach sound

pull/970/head
Anders Jenbo 5 years ago
parent
commit
b4701b6d2c
  1. 2
      Source/monster.cpp

2
Source/monster.cpp

@ -2689,7 +2689,7 @@ BOOL M_DoRSpAttack(int i)
monster[i]._mVar3,
0);
#ifdef HELLFIRE
if (Monsters[i].Snds[3][0] != 0) // BUGFIX `Monsters[i].` should be `monster[i].MType->`
if (monster[i].MType->Snds[3][0] != 0) // BUGFIX `Monsters[i].` should be `monster[i].MType->` (fixed)
#endif
PlayEffect(i, 3);
}

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