108 Commits (dev-app-icon)

Author SHA1 Message Date
Gleb Mazovetskiy b2fa87130f Packaging/resources/assets -> assets 2 years ago
Gleb Mazovetskiy 876055b272 Migrate effect.cpp data to TSV 2 years ago
Gleb Mazovetskiy cfdade5f37 Simplify txtdata parsing with a helper class 2 years ago
Gleb Mazovetskiy f566359e4f Migrate item data to txtdata/ 2 years ago
Gleb Mazovetskiy 99fea0d1c5 Migrate unique monsters to data files 2 years ago
Gleb Mazovetskiy 2eae121931 Migrate monstdat to a data file 2 years ago
Gleb Mazovetskiy 5fc6ce608f Lua: Overhaul events 2 years ago
Gleb Mazovetskiy c4d819a54f Lua: Show signatures of native (non-C) functions 2 years ago
Gleb Mazovetskiy cec1f1f37c Lua: Implement sandbox 2 years ago
Gleb Mazovetskiy 8bffbedcb4 Migrate some debug.cpp commands to Lua 2 years ago
Gleb Mazovetskiy 4a7fa5d13e Lua console: Add a prelude file 2 years ago
Gleb Mazovetskiy 03893ea27a Lua: Add `inspect` package 2 years ago
Gleb Mazovetskiy dbfa204944 Lua: Set `warn` function 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy 5b62bf7eec Lua improvements 2 years ago
Anders Jenbo 706010ee45 Add Lua support 2 years ago
ephphatha 55a21b7467 Move the base hit amount to a table in playerData.cpp 3 years ago
Gleb Mazovetskiy ab1546311a `LoadClassAttributes`: Mandate field order 3 years ago
Gleb Mazovetskiy e090c8bf31 Extract some player attributes to data files 3 years ago
ephphatha 5f6e5ae9fb Refactor iterator parsing to allow more reuse 3 years ago
ephphatha 32c3316743 Load experience data from file 3 years ago
Gleb Mazovetskiy d6b7949dab Fonts: Use pre-cropped CLX sprites 3 years ago
ikonomov ee91d9ecf5 update arenas 3 years ago
Anders Jenbo fc91b65958 Add widescreen hive loadscreen 3 years ago
Anders Jenbo 83a984d019 Add widescreen crypt loadscreen 3 years ago
Anders Jenbo f9b5c61f68 Extract pause translations table as a data file 3 years ago
ephphatha 2ce420425e Remake talkbutton.clx as a sheet of two sprites 3 years ago
Gleb Mazovetskiy 6d1064b57a Re-encode all the bundled CLX assets 3 years ago
Anders Jenbo 82d233baf9 Add widescreen version of level 16 loadscreen 3 years ago
Anders Jenbo 5a1f0f4280 Add widscreen load background for Hell 3 years ago
Anders Jenbo 839690a74f
Add cutttw widescreen load screen (#5923) 3 years ago
Anders Jenbo 45023b5680
Add files via upload 3 years ago
Anders Jenbo 4bd0148f49 Add cave widescreen 3 years ago
Anders Jenbo 92244af90d
Re generate load screen graphics 3 years ago
Anders Jenbo 20eb12570f
Add catacombs widescreen (#5889) 3 years ago
Anders Jenbo 28ea755e32 Add churche widescreen 3 years ago
staphen 9acedd25e4 Fix yellow color used in UI dialog 3 years ago
Anders Jenbo c99f7cf644
Floating numbers (#5639) 3 years ago
staphen f17ea8db98 Implement settings menu for gamepad customization 3 years ago
staphen 1648a3d99f Fix gamepad icon size and alignment 3 years ago
Frazer Smith 1ce29164e2 Compress images 3 years ago
Gleb Mazovetskiy 57e267e990 button.png: Arrange sprites horizontally 3 years ago
obligaron 795a43dd89 Add Arena Support 3 years ago
Nicholas Calaway eb45857422
Gamepad icons (#5357) 3 years ago
Anders Jenbo e348fa3b1e Implement town map 4 years ago
Gleb Mazovetskiy f4827a0cb6 Replace default palette PCX files with PAL files 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
Gleb Mazovetskiy 5505e830fb Render XP bar as CLX 4 years ago
Gleb Mazovetskiy 609b711d32 Render char panel as CLX 4 years ago
Gleb Mazovetskiy 17a97450bc Convert assets to CLX 4 years ago