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Add cave widescreen

pull/5913/merge
Anders Jenbo 3 years ago
parent
commit
4bd0148f49
  1. 1
      CMake/Assets.cmake
  2. BIN
      Packaging/resources/assets/gendata/cut3w.clx
  3. 1
      Source/interfac.cpp

1
CMake/Assets.cmake

@ -163,6 +163,7 @@ set(devilutionx_assets
fonts/white.trn
fonts/yellow.trn
gendata/cut2w.clx
gendata/cut3w.clx
gendata/cutl1dw.clx
gendata/cutportlw.clx
gendata/cutportrw.clx

BIN
Packaging/resources/assets/gendata/cut3w.clx

Binary file not shown.

1
Source/interfac.cpp

@ -139,6 +139,7 @@ void LoadCutsceneBackground(interface_mode uMsg)
progress_id = 2;
break;
case CutLevel3:
ArtCutsceneWidescreen = LoadOptionalClx("gendata\\cut3w.clx");
celPath = "gendata\\cut3";
palPath = "gendata\\cut3.pal";
progress_id = 1;

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