..
DiabloUI
make menus wrap around. fixes #2605 ( #2607 )
5 years ago
controls
Fix Keymapper doesn't set any default keys if no diablo.ini is present (after installation)
5 years ago
dvlnet
Remove some more use of miniwin
5 years ago
engine
Use string_view in DrawString and friends
5 years ago
miniwin
Disable mouse movment during demo playback
5 years ago
platform
Apply clang-format
5 years ago
qol
Use unsigned types for player experience and related values
5 years ago
storm
Replace CCritSect with SdlMutex
5 years ago
utils
Make SdlThread constructor explicit
5 years ago
.clang-format
🔨 Align .clang-format files
5 years ago
.clang-tidy
Adjust clang-tidy to where Android Studio reads it correctly
5 years ago
appfat.cpp
Cleanups
5 years ago
appfat.h
Remove unconventional assert() implementations
5 years ago
automap.cpp
[vanilla] Fix missing dirt corners in automap
5 years ago
automap.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
capture.cpp
Clean up private function names
5 years ago
capture.h
🚚 Move all enums to there respective headers
5 years ago
codec.cpp
🚨 Fix compiler warning
5 years ago
codec.h
Move byte from engine.h
5 years ago
control.cpp
fixes casting level 0 spell says "not enough mana" ( #2568 )
5 years ago
control.h
Introduce GetSpellListSelection and remove selection game logic from DrawSpellList
5 years ago
cursor.cpp
cleanup manual value clamping: cursor.cpp CheckCursMove() ( #2563 )
5 years ago
cursor.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
dead.cpp
Fix crash on monster death with existing saves
5 years ago
dead.h
Clean up A-D
5 years ago
debug.cpp
Remove dead code
5 years ago
debug.h
Remove dead code
5 years ago
devilutionx.exe.manifest
🚚 Restructure files
5 years ago
diablo.cpp
Apply clang-format
5 years ago
diablo.h
Cleanups
5 years ago
doom.cpp
Clean up A-D
5 years ago
doom.h
Clean up A-D
5 years ago
drlg_l1.cpp
Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2
5 years ago
drlg_l1.h
🚚 Move local code to anonymous namespace
5 years ago
drlg_l2.cpp
Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2
5 years ago
drlg_l2.h
Place local symbols in an anonymous namespace
5 years ago
drlg_l3.cpp
Restore dropped cases for fence fix and vertical wall checks ( #2353 )
5 years ago
drlg_l3.h
Place local symbols in an anonymous namespace
5 years ago
drlg_l4.cpp
Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2
5 years ago
drlg_l4.h
Place local symbols in an anonymous namespace
5 years ago
dthread.cpp
Make SdlThread constructor explicit
5 years ago
dthread.h
* dthread.cpp: replace TMegaPkt with DThreadStruct
5 years ago
dx.cpp
Cleanups
5 years ago
dx.h
Remove some more use of miniwin
5 years ago
effects.cpp
♻️ Use monster by reference when possible
5 years ago
effects.h
♻️ Use monster by reference when possible
5 years ago
effects_stubs.cpp
💚 Fix NOSOUND build
5 years ago
encrypt.cpp
Handle some clang-tidy issues
5 years ago
encrypt.h
Move byte from engine.h
5 years ago
engine.cpp
Remove dead code
5 years ago
engine.h
🚚 Move local code to anonymous namespace
5 years ago
error.cpp
Rename UiFlags members to group related options
5 years ago
error.h
Remove some more use of miniwin
5 years ago
gamemenu.cpp
🚨 Fix clang warnings
5 years ago
gamemenu.h
Add a keymapper
5 years ago
gendung.cpp
Apply clang-format
5 years ago
gendung.h
Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2
5 years ago
gmenu.cpp
Rename UiFlags members to group related options
5 years ago
gmenu.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
help.cpp
Normalise spacing between words/sentences in help.cpp
5 years ago
help.h
Apply various cleanups via Android Studio
5 years ago
hwcursor.cpp
Add explicit casts to conversions from double/float to int
5 years ago
hwcursor.hpp
Hardware Cursor: Fall back to software on failure
5 years ago
init.cpp
Close devilutionx_mpq instead of trying to close patch_rt_mpq twice
5 years ago
init.h
🐛 Do not utilize translations till after it has been initialize
5 years ago
interfac.cpp
🚚 Move local function to anonymous namespace i-p
5 years ago
interfac.h
Modernize deprecated headers
5 years ago
inv.cpp
Fix OOB in inventory code
5 years ago
inv.h
Handle some clang-tidy issues
5 years ago
itemdat.cpp
Remove dead code
5 years ago
itemdat.h
Remove dead code
5 years ago
items.cpp
Fix shop items morphing
5 years ago
items.h
Rename UiFlags members to group related options
5 years ago
lighting.cpp
Remove unnecessary indentation
5 years ago
lighting.h
Clean up private function names
5 years ago
loadsave.cpp
Use unsigned types for player experience and related values
5 years ago
loadsave.h
Player by reference part 3
5 years ago
main.cpp
Clang-tidy: basic naming
5 years ago
menu.cpp
Cleanups
5 years ago
menu.h
renamed Source/mainmenu.cpp and .h to menu.cpp/.h
5 years ago
minitext.cpp
Handle some clang-tidy issues
5 years ago
minitext.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
misdat.cpp
Fix uninitialized variable exception raised in Visual Studio debugger
5 years ago
misdat.h
Fix loading monster missiles
5 years ago
missiles.cpp
Fix loading monster missiles
5 years ago
missiles.h
Remove dead missile code
5 years ago
monstdat.cpp
Refactor PlaceGroup ( #2425 )
5 years ago
monstdat.h
Refactor PlaceGroup ( #2425 )
5 years ago
monster.cpp
Remove dead missile code
5 years ago
monster.h
Rename leaderflag to leaderRelation and MonsterRelation to LeaderRelation
5 years ago
movie.cpp
🐞 Disable hardware cursor during video playback
5 years ago
movie.h
🚚 Move local code to anonymous namespace
5 years ago
mpqapi.cpp
Remove more usage of miniwin types
5 years ago
mpqapi.h
Move byte from engine.h
5 years ago
msg.cpp
apply enum and fix invalid check
5 years ago
msg.h
Use std::list to manage TMegaPkts
5 years ago
multi.cpp
Player by reference
5 years ago
multi.h
Clang-tidy: FunctionCase
5 years ago
nthread.cpp
Make SdlThread constructor explicit
5 years ago
nthread.h
Implement demo recording and playback
5 years ago
objdat.cpp
🐛 [hellfire] Fix missing braziers in crypt (causing instability)
5 years ago
objdat.h
Modernize deprecated headers
5 years ago
objects.cpp
ensure std::min call uses correct types, cast result explicitly
5 years ago
objects.h
🚚 Move local function to anonymous namespace i-p
5 years ago
options.cpp
Apply clang-format
5 years ago
options.h
Modify the calculation of panel position
5 years ago
pack.cpp
🎨 Apply code style
5 years ago
pack.h
Use unsigned types for player experience and related values
5 years ago
palette.cpp
more clamps ( #2496 )
5 years ago
palette.h
🚚 Move local function to anonymous namespace i-p
5 years ago
path.cpp
🎨 Apply code style
5 years ago
path.h
🚚 Move local function to anonymous namespace i-p
5 years ago
pfile.cpp
Player by reference
5 years ago
pfile.h
Use save number to load/save games (instead of hero name)
5 years ago
player.cpp
Clean up golem code
5 years ago
player.h
Use unsigned types for player experience and related values
5 years ago
plrmsg.cpp
Rename UiFlags members to group related options
5 years ago
plrmsg.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
portal.cpp
🚚 Move local function to anonymous namespace i-p
5 years ago
portal.h
Scope all for loops
5 years ago
quests.cpp
Add options for sub-panel alignment
5 years ago
quests.h
Add tests for quest randomisation code
5 years ago
restrict.cpp
Convert ReadOnlyTest to FOpen
5 years ago
restrict.h
🚚 Move all enums to there respective headers
5 years ago
scrollrt.cpp
Remove dead missile code
5 years ago
scrollrt.h
Move remaning symbols in to anonymous namespaces
5 years ago
setmaps.cpp
Apply code style
5 years ago
setmaps.h
Move SetObjMapRange to a member function
5 years ago
sha.cpp
Refactor Diablo-SHA to attempt to document behaviour through code ( #2524 )
5 years ago
sha.h
Refactor Diablo-SHA to attempt to document behaviour through code ( #2524 )
5 years ago
sound.cpp
Apply code style
5 years ago
sound.h
Pause game and mute music when game window loses focus ( #2337 )
5 years ago
sound_stubs.cpp
🐞 Duplicate sounds: Fix data race
5 years ago
spelldat.cpp
Correct hellfire/spawn Elemental spell levels
5 years ago
spelldat.h
Modernize deprecated headers
5 years ago
spells.cpp
fix resurrect ( #2577 )
5 years ago
spells.h
fix resurrect ( #2577 )
5 years ago
stores.cpp
cleanup manual value clamping: stores.cpp 2 ( #2583 )
5 years ago
stores.h
Convert the UiFlags enum to a scoped enum type
5 years ago
sync.cpp
Merge pull request #2433 from diasurgical/player
5 years ago
sync.h
Move byte from engine.h
5 years ago
textdat.cpp
More clang-tidy/Android Studio cleanups
5 years ago
textdat.h
More clang-tidy/Android Studio cleanups
5 years ago
themes.cpp
Use IsTileNotSolid() in place of !nSolidTable[dPiece[][]]
5 years ago
themes.h
Modernize deprecated headers
5 years ago
tmsg.cpp
Player by reference
5 years ago
tmsg.h
Refactor timed message handling
5 years ago
town.cpp
Player by reference
5 years ago
town.h
🎨 Format code
5 years ago
towners.cpp
No More Tears ( #2589 )
5 years ago
towners.h
Cleanups
5 years ago
track.cpp
Fix floating Dialogs (Walking while in store)
5 years ago
track.h
Fix edge cases in mouse action tracking code ( #2452 )
5 years ago
trigs.cpp
Scope all for loops
5 years ago
trigs.h
🚚 engine.h: Extract `Point`, `Direction`, `clamp`
5 years ago